Editing Characters
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| {{Character_Properties_Nav}} | | {{Character_Properties_Nav}} | ||
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{{TOCright}} | {{TOCright}} | ||
− | RimWorld is a game centered around the story of its | + | RimWorld is a game centered around the story of its characters, from player-managed colonists to AI-controlled wanderers and raiders. |
Each character possesses a set of skills, traits, and a personal backstory. | Each character possesses a set of skills, traits, and a personal backstory. | ||
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[[File:Banish confirmation.png|thumb|right|Banishment window popup]] | [[File:Banish confirmation.png|thumb|right|Banishment window popup]] | ||
− | Some characters have spent decades or centuries in cryptosleep. They have their biological age followed by their chronological age in parenthesis. Their biological age indicates how much they've aged, not counting time spent in cryptosleep. Their chronological age is their age since their date of birth, including time spent in cryptosleep. Biologically older characters will tend to have higher skills, developed by experience. They may also have gray hair and [[Injury# | + | Some characters have spent decades or centuries in cryptosleep. They have their biological age followed by their chronological age in parenthesis. Their biological age indicates how much they've aged, not counting time spent in cryptosleep. Their chronological age is their age since their date of birth, including time spent in cryptosleep. Biologically older characters will tend to have higher skills, developed by experience. They may also have gray hair and [[Injury#Old_Age|age-related health difficulties]] such as cataracts, a bad back, dementia, or frailty. |
With the addition of the Royalty DLC, characters can also possess psylinks that grant them versatile psychic abilities and royal titles from the Empire. | With the addition of the Royalty DLC, characters can also possess psylinks that grant them versatile psychic abilities and royal titles from the Empire. | ||
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{{Main|Traits}} | {{Main|Traits}} | ||
− | A character's traits are permanent modifiers that affect their stats like [[Traits# | + | A character's traits are permanent modifiers that affect their stats like [[Traits#Speed_traits|walk speed]], [[Traits#Speed_traits|work speed]], [[Traits#Natural_mood|base mood]], and [[Traits#Nerves|mental break threshold]]. |
===Records=== | ===Records=== |