Difference between revisions of "Cassandra Classic"

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{{infobox main|ai|
 
{{infobox main|ai|
 
|name = Cassandra Classic
 
|name = Cassandra Classic
|image = Cassandra.png|250px|Cassandra Classic
+
|image = Cassandra.png
 +
|imagesize=250px
 
|description = Cassandra creates story events on a steadily-increasing curve of challenge and tension.
 
|description = Cassandra creates story events on a steadily-increasing curve of challenge and tension.
 
|type = AI Storytellers{{!}}AI Storytellers
 
|type = AI Storytellers{{!}}AI Storytellers

Revision as of 21:19, 2 May 2020

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Game Creation Scenario system AI Storytellers World Generation Biomes
AI Storytellers Cassandra Classic Phoebe Chillax Randy Random

Cassandra Classic

Cassandra Classic

Cassandra creates story events on a steadily-increasing curve of challenge and tension.

Base Stats

Type
AI Storytellers

Cassandra Classic is the default storyteller. Challenges start easy with a single manhunter animal/single raider, and become increasingly more difficult over time and as wealth increases. She gives time in between raids to recover, but can hit very hard, especially on the higher difficulty settings. Players generally find Cassandra more difficult than Randy, because she tends to give less peace in between the increasingly tougher raids.


Code Specifics

desiredPopulationMin = 4
desiredPopulationMax = 13
desiredPopulationCritical = 18
threatCycleLength = 9.2
minDaysBetweenThreatBigs = 1.9
classic_RandomEventMTBDays = 1.00
classic_ThreatBigMTBDays = 3.75
classic_ThreatSmallMTBDays = 1.25