Difference between revisions of "Cassandra Classic"
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− | {{ | + | {| align=center |
− | |name = Cassandra Classic | + | | {{AI_Storytellers_Nav}} |
− | |image = Cassandra.png | + | |} |
− | | | + | {{Infobox main|ai |
− | |type = | + | | name = Cassandra Classic |
+ | | image = Cassandra.png | ||
+ | | description = Cassandra creates story events on a steadily-increasing curve of challenge and tension. | ||
+ | | type = AI Storytellers | ||
}} | }} | ||
− | + | Cassandra Classic is the default storyteller. In the beginning, Cassandra will always send a single [[Events#Mad animal|mad animal]], followed by a single [[raider]], within 10 days from arrival. Challenges remain consistent, ramping up in difficulty as you progress, but with breaks every 1-2 raids. | |
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− | + | ===Analysis=== | |
− | + | Many players find Cassandra to be more difficult than Randy, mostly due to her consistent raids. While Randy is often quiet for months or even years at a time, Cassandra is forced to send major threats on a somewhat regular basis. At the same time, players can take advantage of her hardcoded breaks. When playing with Randy, a raid can happen at any time, so players can never be 100% secure. | |
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− | + | In addition, Randy ''could'' send multiple 1.5x size raids back-to-back, potentially creating situations that are harder than what Cassandra can possibly dish out. | |
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− | + | == Code specifics == | |
− | ==Code | + | |
− | + | Major Threats | |
− | + | ||
− | + | <onDays>4.6</onDays> | |
− | + | <offDays>6.0</offDays> | |
− | + | <minSpacingDays>1.9</minSpacingDays> | |
− | + | <numIncidentsRange>1~2</numIncidentsRange> | |
− | + | ||
− | + | Misc. Events | |
+ | |||
+ | <mtbDays>4.8</mtbDays> | ||
{{nav|ai}} | {{nav|ai}} | ||
[[Category:AI]] | [[Category:AI]] |
Revision as of 23:04, 8 February 2023
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Cassandra Classic
Cassandra creates story events on a steadily-increasing curve of challenge and tension.
Base Stats
- Type
- AI Storytellers
Cassandra Classic is the default storyteller. In the beginning, Cassandra will always send a single mad animal, followed by a single raider, within 10 days from arrival. Challenges remain consistent, ramping up in difficulty as you progress, but with breaks every 1-2 raids.
Analysis
Many players find Cassandra to be more difficult than Randy, mostly due to her consistent raids. While Randy is often quiet for months or even years at a time, Cassandra is forced to send major threats on a somewhat regular basis. At the same time, players can take advantage of her hardcoded breaks. When playing with Randy, a raid can happen at any time, so players can never be 100% secure.
In addition, Randy could send multiple 1.5x size raids back-to-back, potentially creating situations that are harder than what Cassandra can possibly dish out.
Code specifics
Major Threats
<onDays>4.6</onDays> <offDays>6.0</offDays> <minSpacingDays>1.9</minSpacingDays> <numIncidentsRange>1~2</numIncidentsRange>
Misc. Events
<mtbDays>4.8</mtbDays>