Difference between revisions of "Biofuel refinery"

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(→‎Refinery Usage: Added the bills, the amount of wood and food required, and how it is turned into 35 chemfuel)
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|image = Refinery.png|Refinery
 
|image = Refinery.png|Refinery
 
|imagesize = 198px
 
|imagesize = 198px
|description = A chemical refining plant. Used to refine wood into chemfuel.
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|description = Refines biological matter such as wood or plant matter into chemfuel.
 
|type = Production
 
|type = Production
 
|type2 = Resources
 
|type2 = Resources
|placeable = y
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|placeable = Yes
 
|size = 2|3
 
|size = 2|3
 
|hp = 200  
 
|hp = 200  
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|sell = {{icon|metal|112}} + {{icon|component|2}}
 
|sell = {{icon|metal|112}} + {{icon|component|2}}
 
}}</onlyinclude>
 
}}</onlyinclude>
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The '''biofuel refinery''' is a work table to produce [[chemfuel]] from [[wood]] or organic ingredients, it cannot be re-installed.
  
The '''refinery''' is a work table that is utilized by your [[colonist]]s in order to produce [[chemfuel]], made from [[wood]] or organic ingredients.
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In order to build the refinery, you will need to invest 700 [[research]] points into [[research|Biofuel refining]].
  
In order to build the '''refinery''', you will need to invest 1200 [[research]] points into [[research|refining]].
 
  
===Refinery Usage===
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== Refinery Usage ==
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While the refinery is selected, click "Bills" then "Add Bill" to add an order to produce [[chemfuel]]:
 
While the refinery is selected, click "Bills" then "Add Bill" to add an order to produce [[chemfuel]]:
*The "Make chemfuel from wood" bill will turn 70 wood logs into 35 chemfuel.
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*Make chemfuel from wood: Turns 70 wood logs into 35 chemfuel.
*The "Make chemfuel from organics" bill will turn 3.5 nutrition worth of food ingredients in 35 chemfuel.
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*Make chemfuel from organics: Turns 3.5 nutrition worth of food ingredients in 35 chemfuel.
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**Hay or meals not accepted, though [[kibble]] made with hay will work.
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== Ingredients ==
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*Most raw ingredients have a nutrition value of 0.05. For such ingredients, 3.5 nutrition requires 70 units, which is the same quantity required of wood.
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*Since [[chemfuel powered generator]]s use only 4 fuel per day, it is very easy to achieve [https://en.wikipedia.org/wiki/Perpetual_motion net power from a closed system].  (A farm can easily fuel its own Sunlamps and still provide a surplus of food)
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==Trivia==
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== Version history ==
  
Although not recommended, you can use [[meals]] to create [[chemfuel]].
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*Prior to Beta 19 it used to be simply called the Refinery, and meals could be used as organic ingredients.
  
 
{{nav|production|wide}}
 
{{nav|production|wide}}

Revision as of 00:40, 5 July 2019

Refinery

Refinery

Refines biological matter such as wood or plant matter into chemfuel.

Base Stats

Type
ProductionResources
HP
200

Building

Size
2
Placeable
Yes
Power
-170 W

The biofuel refinery is a work table to produce chemfuel from wood or organic ingredients, it cannot be re-installed.

In order to build the refinery, you will need to invest 700 research points into Biofuel refining.


Refinery Usage

While the refinery is selected, click "Bills" then "Add Bill" to add an order to produce chemfuel:

  • Make chemfuel from wood: Turns 70 wood logs into 35 chemfuel.
  • Make chemfuel from organics: Turns 3.5 nutrition worth of food ingredients in 35 chemfuel.
    • Hay or meals not accepted, though kibble made with hay will work.

Ingredients

  • Most raw ingredients have a nutrition value of 0.05. For such ingredients, 3.5 nutrition requires 70 units, which is the same quantity required of wood.
  • Since chemfuel powered generators use only 4 fuel per day, it is very easy to achieve net power from a closed system. (A farm can easily fuel its own Sunlamps and still provide a surplus of food)


Version history

  • Prior to Beta 19 it used to be simply called the Refinery, and meals could be used as organic ingredients.