Difference between revisions of "Autodoor"
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− | <onlyinclude>{{ | + | <onlyinclude>{{infobox main|structure| |
− | |name = | + | |name = Autodoor |
− | + | |image = Autodoor.png|Autodoor | |
− | |image = | + | |description = Divides rooms. Powered operation allows people to move through the door without slowing them down. |
− | + | |type = Structure | |
− | | | + | |type2 = |
− | + | |placeable = Yes | |
− | |type = | ||
− | Structure | ||
− | |type2 = | ||
− | |||
− | |placeable = | ||
|size = 1|1 | |size = 1|1 | ||
|hp = 240 | |hp = 240 | ||
− | + | |power = -50 | |
− | |power = - 50 | ||
|buy = {{icon|metal|75}} | |buy = {{icon|metal|75}} | ||
|sell = {{icon|metal|32}} | |sell = {{icon|metal|32}} | ||
}}</onlyinclude> | }}</onlyinclude> | ||
− | + | An '''autodoor''' allows colonists passage through walls. It will connect to a [[power conduit]] up to six tiles away. When powered, it will open so quickly that pawns passing through are not slowed at all. When not powered, autodoors function exactly like their normal counterparts, and when pawns pass through, they open and close at the same speed of a normal door. | |
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▣ = Door | ▣ = Door | ||
▩ = Wall | ▩ = Wall | ||
+ | |||
▩ ▩ ▢ ▢ ▢ ▩ ▩ | ▩ ▩ ▢ ▢ ▢ ▩ ▩ | ||
Line 41: | Line 31: | ||
▩ ▩ ▢ ▢ ▢ ▩ ▩ | ▩ ▩ ▢ ▢ ▢ ▩ ▩ | ||
</pre> | </pre> | ||
− | This technique is great for making compact sleeping areas because you can with only 2 doors | + | This technique is great for making compact sleeping areas because you can have 6 sleeping rooms with only 2 doors, like this: |
<pre> | <pre> | ||
▢ = Air | ▢ = Air | ||
▣ = Door | ▣ = Door | ||
▩ = Wall | ▩ = Wall | ||
+ | |||
▢ ▢ ▢ ▩ ▢ ▢ ▢ ▢ ▢ ▩ ▢ ▢ ▢ 3 rooms 5x6 tiles. | ▢ ▢ ▢ ▩ ▢ ▢ ▢ ▢ ▢ ▩ ▢ ▢ ▢ 3 rooms 5x6 tiles. | ||
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▢ ▢ ▢ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▢ ▢ ▢ 3 more 5x6 rooms | ▢ ▢ ▢ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▢ ▢ ▢ 3 more 5x6 rooms | ||
▢ ▢ ▢ ▩ ▢ ▢ ▢ ▢ ▢ ▩ ▢ ▢ ▢ | ▢ ▢ ▢ ▩ ▢ ▢ ▢ ▢ ▢ ▩ ▢ ▢ ▢ | ||
+ | |||
</pre> | </pre> | ||
− | + | {{nav|structure|wide}} | |
− | + | [[Category:Structure]] | |
− | [[Category: | ||
− | Structure | ||
− | |||
− |
Revision as of 16:33, 20 March 2018
Autodoor
Divides rooms. Powered operation allows people to move through the door without slowing them down.
Base Stats
- Type
- Structure
- HP
- 240
Building
- Size
- 1
- Placeable
- Yes
- Power
- -50 W
An autodoor allows colonists passage through walls. It will connect to a power conduit up to six tiles away. When powered, it will open so quickly that pawns passing through are not slowed at all. When not powered, autodoors function exactly like their normal counterparts, and when pawns pass through, they open and close at the same speed of a normal door.
A single door that is placed correctly can split up to 4 rooms or corridors from each others, like this:
▢ = Air ▣ = Door ▩ = Wall ▩ ▩ ▢ ▢ ▢ ▩ ▩ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▢ ▩ ▩ ▢ ▩ ▩ ▢ ▢ ▢ ▢ ▣ ▢ ▢ ▢ ▢ ▩ ▩ ▢ ▩ ▩ ▢ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▩ ▩ ▢ ▢ ▢ ▩ ▩
This technique is great for making compact sleeping areas because you can have 6 sleeping rooms with only 2 doors, like this:
▢ = Air ▣ = Door ▩ = Wall ▢ ▢ ▢ ▩ ▢ ▢ ▢ ▢ ▢ ▩ ▢ ▢ ▢ 3 rooms 5x6 tiles. ▢ ▢ ▢ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▢ ▢ ▢ This size gives the ▢ ▢ ▢ ▢ ▢ ▢ ▣ ▢ ▢ ▢ ▢ ▢ ▢ "spacious interior" happy thought ▩ ▩ ▩ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▩ ▩ ▩ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ <-- 3 wide corridor ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▩ ▩ ▩ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▩ ▩ ▩ ▢ ▢ ▢ ▢ ▢ ▢ ▣ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▢ ▢ ▢ 3 more 5x6 rooms ▢ ▢ ▢ ▩ ▢ ▢ ▢ ▢ ▢ ▩ ▢ ▢ ▢