Difference between revisions of "Armor - Sharp"

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(Fix description to style; add strategy section)
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== Strategy ==
 
== Strategy ==
''Sharp'' damage is far more common than ''blunt'' damage (outside of melee combat, almost no ''blunt'' damage directly occurs); this makes ''sharp armor'' more valuable in general than ''blunt'' armor.
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''Sharp'' damage is far more common than ''blunt'' damage because almost no ''blunt'' damage directly occurs outside of melee combat; this makes ''sharp armor'' more valuable in general than ''blunt'' armor.

Revision as of 07:28, 22 August 2019

Armor - Sharp is a stat: Mitigation of sharp damage (e.g. bullets, blades, bites, explosions)

Strategy

Sharp damage is far more common than blunt damage because almost no blunt damage directly occurs outside of melee combat; this makes sharp armor more valuable in general than blunt armor.