Difference between revisions of "Archotech eye"

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== Usage ==
 
== Usage ==
  
The Archotech eye can be very useful for most shooters as it increases accuracy. Very high level shooters may encounter a smaller effectIt is also useful in '''many''' other areas (e.g. melee dodge, surgery success, mining, tailoring speed, etc.) but to a smaller degree than for shooting.
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The Archotech eye can be very useful for combat as it greatly increases both melee and ranged accuracy.  Cooking speed is also substantially improved. Vision above 100% also grants a bonus to melee dodge, medical tend quality, medical tend speed, and research speed.  While most other skills are impacted by sight, they have 100% sight caps and will only see an effect if the colonist has their vision impaired for some reason.
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A single archotech eye is enough to cap research and medical tend speed, and brings medical tend quality and melee dodge to very near their cap (138 / 140).  Adding a second, [[bionic eye]] will hit these caps as well.
  
 
== Trivia ==  
 
== Trivia ==  

Revision as of 03:51, 28 September 2020

Archotech eye

Health item archotech.png

An artificial eye built by an archotech. It perceives every type of electromagnetic radiation, including radio waves, infrared, light, x-rays, and gamma rays. Its visual acuity is precise enough to read handwriting from twenty meters away. It can emit various wavelengths of radiation like a flashlight, and has an internal subpersona AI which helps highlight useful visual information. Its internal workings are a mystery to all human minds.


Type
Medical ItemBody Part

Base Stats

Flammability
0.7
Market Value
2,800
Mass
0.3
Max Hit Points
50

Stat Modifiers

The Archotech eye is an eye replacement which provides 150% sight efficiency. A superior version of the bionic eye. Since the game gives a greater weighting on the more capable part when calculating sight, with it contributing to 75% of a pawn's sight capability, installing a single arotech eye increases sight by 38%, and a second increases it by 12% to the expected 150%.


It can be found in ancient shrines, bought from traders or obtained as a quest reward.

Usage

The Archotech eye can be very useful for combat as it greatly increases both melee and ranged accuracy. Cooking speed is also substantially improved. Vision above 100% also grants a bonus to melee dodge, medical tend quality, medical tend speed, and research speed. While most other skills are impacted by sight, they have 100% sight caps and will only see an effect if the colonist has their vision impaired for some reason.

A single archotech eye is enough to cap research and medical tend speed, and brings medical tend quality and melee dodge to very near their cap (138 / 140). Adding a second, bionic eye will hit these caps as well.

Trivia

BestowersContent added by the Royalty DLC always spawn with 2 archotech eyes.