Archite capsule

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Archite capsule

Archite capsule

A small capsule containing archites - microscopic machines produced by a superintelligent archotech. These devices are capable of physical and psychic feats which seem impossible to human scientists. As with all archotechnology, no human can create one. We can only try to scavenge the ones that archotechs create for their own unfathomable reasons.

This capsule is useless by itself, but it can be spent at a gene assembler to create a new archite-powered xenogerm. This requires researching archogenetics and a genepack that contains an archite gene. Archite genepacks can be obtained from traders.

Base Stats

Type
Exotic item
Market Value
700 Silver
Stack Limit
25
Mass
0.5 kg
HP
200
Deterioration Rate
0
Flammability
0%
Rotatable
False
Path Cost
14
Technical
defName
ArchiteCapsule


Archite capsules are exotic resources that are spent when adding archite genes to a xenogerm.

Acquisition

Like all archotechnology, archite capsules cannot be crafted. Instead, they can only be acquired through trade with tradeships, caravans, and faction bases, or as a reward for performing quests. Exotic goods traders will usually carry a few[Detail].

Summary

Archite capsules are necessary for applying archite genes to a xenogerm. These genes each have an archite capsule cost, denoted by the Archite Capsules symbol. Archite capsules will be loaded into the gene assembler before recombination begins, and will be consumed by the process.

Archite capsules are safe from deterioration, and cannot be burned. However, they can still be stolen, smashed, or blown up.

Analysis

Version history