Difference between revisions of "Airwire headset"

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Airwire headsets can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
 
Airwire headsets can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
  
Also, it begins equipped on pawns in [[Scenario_system#The_Mechanitor|The Mechanitor]] scenario.
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Also, it begins equipped on pawns in [[Scenario system#The Mechanitor|The Mechanitor]] scenario.
  
 
== Summary ==
 
== Summary ==
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An airwire headset equates to 3 more [[militor]]s or general labor mechs, in exchange for the protection from a [[simple helmet]] or other headgear. Somewhat useful, especially if your mechanitor does not participate in direct combat.
 
An airwire headset equates to 3 more [[militor]]s or general labor mechs, in exchange for the protection from a [[simple helmet]] or other headgear. Somewhat useful, especially if your mechanitor does not participate in direct combat.
  
Once [[Research#Standard mechtech|Standard Mechtech]] is obtained, then the [[array headset]] gives 3 more bandwidth and only costs {{icon small|component||4}} [[component]]s more to create.
+
Once [[Research#Standard mechtech|Standard Mechtech]] is obtained, then the [[array headset]] gives 3 more bandwidth and only costs {{Icon Small|component||4}} [[component]]s more to create.
  
 
{{Apparel Quality Table}}
 
{{Apparel Quality Table}}

Revision as of 11:45, 23 December 2022

Airwire headset

Airwire headset

A simple head-mounted comms computer that slightly enhances a mechanitor's control bandwidth. This allows them to control more mechs.

Base Stats

Type
GearClothing
Tech Level
Spacer
Market Value
230 Silver [Note]
Mass
0.08 kg
HP
60

Apparel

Coverage
Upper Head
Layer
Overhead

Creation

Crafted At
Machining table
Required Research
Basic mechtech
Skill Required
Crafting 4
Work To Make
2,100 ticks (35 secs)
Resources to make
Steel 50 + Component 4

The airwire headset is a piece of apparel added by the Biotech DLC.

Acquisition

Airwire headsets can be crafted at a Machining table once the Basic mechtech research project has been completed. They require Steel 50 Steel, Component 4 Components, 2,100 ticks (35 secs) of work, and a Crafting skill of 4.

Also, it begins equipped on pawns in The Mechanitor scenario.

Summary

The airwire headset increases a mechanitor's bandwidth by +3.

Does not count as clothing for nudity.

Analysis

An airwire headset equates to 3 more militors or general labor mechs, in exchange for the protection from a simple helmet or other headgear. Somewhat useful, especially if your mechanitor does not participate in direct combat.

Once Standard Mechtech is obtained, then the array headset gives 3 more bandwidth and only costs Component 4 components more to create.

Stats table

  • Airwire headset Airwire headset Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Awful 0% 0% 0% 60 -0 °C (0 °F) +0 °C (0 °F) 115 Silver
    Poor 0% 0% 0% 60 -0 °C (0 °F) +0 °C (0 °F) 173 Silver
    Normal 0% 0% 0% 60 -0 °C (0 °F) +0 °C (0 °F) 230 Silver
    Good 0% 0% 0% 60 -0 °C (0 °F) +0 °C (0 °F) 285 Silver
    Excellent 0% 0% 0% 60 -0 °C (0 °F) +0 °C (0 °F) 345 Silver
    Masterwork 0% 0% 0% 60 -0 °C (0 °F) +0 °C (0 °F) 575 Silver
    Legendary 0% 0% 0% 60 -0 °C (0 °F) +0 °C (0 °F) 1150 Silver

    For the full effects of qualities, see Quality.

  • Version history