Difference between revisions of "Airwire headset"

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(Added infobox stats)
Line 4: Line 4:
 
| name = Airwire headset
 
| name = Airwire headset
 
| image = AirwireHeadset.png
 
| image = AirwireHeadset.png
| description =  
+
| description = A simple head-mounted comms computer that slightly enhances a mechanitor's control bandwidth. This allows them to control more mechs.
 
| type = Gear
 
| type = Gear
| type2 =  
+
| type2 = Clothing
| tech level =  
+
| tech level = Spacer
| hp =  
+
| hp = 60
| mass base =  
+
| mass base = 0.08
 
| production facility 1 =  
 
| production facility 1 =  
 
| production facility 2 =  
 
| production facility 2 =  
| research =  
+
| research = BasicMechtech
| work to make =  
+
| work to make = 2100
| resource 1 =  
+
| resource 1 = Steel
| resource 1 amount =  
+
| resource 1 amount = 50
 +
| resource 2 = Component
 +
| resource 2 amount = 4
 +
| skill 1 = Crafting
 +
| skill 1 level = 4
 
| stuff tags =  
 
| stuff tags =  
 
| armorsharpfactor=  
 
| armorsharpfactor=  
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| insulationcoldfactor =  
 
| insulationcoldfactor =  
 
| insulationheatfactor =  
 
| insulationheatfactor =  
| coverage =  
+
| coverage = Upper Head
| layer =  
+
| layer = Overhead
 
| thingCategories =  
 
| thingCategories =  
 
| tags =  
 
| tags =  

Revision as of 21:54, 23 October 2022

Airwire headset

Airwire headset

A simple head-mounted comms computer that slightly enhances a mechanitor's control bandwidth. This allows them to control more mechs.

Base Stats

Type
GearClothing
Tech Level
Spacer
Market Value
230 Silver [Note]
Mass
0.08 kg
HP
60

Apparel

Coverage
Upper Head
Layer
Overhead

Creation

Required Research
Basicmechtech
Skill Required
Crafting 4
Work To Make
2,100 ticks (35 secs)
Resources to make
Steel 50 + Component 4

The airwire headset is a piece of apparel added by the Biotech DLC.

Acquisition

Airwire headsets can be crafted at a Machining table once the Basic mechtech research project has been completed. They require Steel 50 Steel, Component 4 Components, 2,100 ticks (35 secs) of work, and a Crafting skill of 4.

Summary

?

Analysis

?

Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value

    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version history