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- <noinclude><!-- Source \Ideology\Defs\ThoughtDefs\Thoughts_Situation_Special.xml -->2 KB (311 words) - 13:32, 8 January 2023
- * [[Modding_Tutorials/XML_Defs|Defs]] ├ Defs10 KB (1,367 words) - 21:28, 10 February 2024
- * Defs3 KB (408 words) - 11:39, 5 December 2023
- ...e the classes in your .dll (optionally: from the xml data in the MyModName/Defs folder); ...Def classes|Def classes]] and [[Modding_Tutorials/Modifying defs|Modifying defs]])9 KB (1,383 words) - 18:27, 24 April 2023
- Start by creating a new file in the Defs folder called "ThingDefs_Weapons.xml". this is where we will put the xml fo <Defs>17 KB (2,237 words) - 21:40, 5 February 2024
- <!-- Source (1.3.3387): Mods\Core\Defs\ThoughtDefs\Thoughts_Memory_Social.xml -->2 KB (309 words) - 17:45, 29 January 2023
- [[Category:Defs]]2 KB (292 words) - 17:34, 30 January 2018
- * Fixes to implants base defs2 KB (272 words) - 04:17, 7 November 2023
- ...e that if you add a version-specific folder like “1.0/Defs”, the default “/Defs” folder will be ignored when playing on 1.0.) You can do this with the “Defs”, “Assemblies”, and “Patches” folders. Other data types, like tex2 KB (342 words) - 16:49, 15 July 2022
- ...new folder in which will contain your new flooring xml. Inside your <code>Defs</code> folder create a new subfolder called <code>TerrainDefs</code>. You'r3 KB (426 words) - 22:29, 17 June 2020
- Start by creating a folder called "Defs" inside the mod folder, inside the Defs folder create a file called "ThingDefs.xml" <br> Defs12 KB (1,991 words) - 16:09, 2 March 2024
- <!-- Source (A16): Mods\Core\Defs\ThoughtDefs\Thoughts_Situation_RoomStats.xml -->4 KB (604 words) - 03:48, 1 June 2021
- These subsymbols are defined for Things (including Pawns), World Objects, and Defs. | factionName || the faction the thing belongs to; invalid for Defs || Alicetopia || ||7 KB (945 words) - 17:36, 24 June 2020
- <noinclude>{{Verified|1.2.2723}}<!-- Source : Mods\Core\Defs\ThoughtDefs\Thoughts_Memory_Eating.xml -->{{Main|Thoughts}}</noinclude>3 KB (436 words) - 23:44, 3 December 2023
- ...ve this in a file called "Buildings_Smelter.xml" in your mod folder in the Defs/ThingDefs/ subfolder. ...do that make a file called "Recipe_Smelter.xml" in your mod folder in the Defs/RecipeDefs/ subfolder. In this file, add the following boilerplate:18 KB (2,689 words) - 10:11, 21 August 2022
- [[Category:Modding tutorials]][[Category:Modding]][[Category:Defs]]4 KB (501 words) - 14:45, 29 November 2018
- * You should probably understand Defs at least somewhat. <Defs>15 KB (2,049 words) - 03:50, 29 April 2024
- ...te a new folder in which will contain your new item xml. Inside your <code>Defs</code> folder create a new subfolder called <code>ThingDefs</code>. You're4 KB (563 words) - 03:12, 6 February 2022
- <noinclude><!-- Source (A16): Mods\Core\Defs\ThoughtDefs\Thoughts_Situation_Special.xml -->3 KB (515 words) - 01:05, 17 February 2023
- # Make a '''Defs''' folder in your Mod's directory. --><small>RimWorld>Mods>PlagueGun>Defs</small>30 KB (4,289 words) - 14:43, 9 May 2023