Difference between revisions of "RimWorld 0.0.248"

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m (GlobusGames moved page Internal version/0.0.248 to RimWorld 0.0.248)
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__NOTOC__
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{{version}}
<onlyinclude>
 
== 0.0.248 ==
 
0.0.248 was released on November 1, 2013
 
{| class="version" style="width: 75%"
 
! style="width: 100%;" colspan="5" |
 
===Bug Fixes===
 
|-
 
| colspan="2" |
 
:&#8226; Bugfixes.
 
|-
 
|}
 
  
{| class="version" style="width: 75%"
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'''RimWorld 0.0.248''' was released on November 1, 2013.
! style="width: 100%;" colspan="5" |
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=== Changes ===
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== Bug Fixes ==
|-
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* Bugfixes.
| colspan="2" |
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:&#8226; Split repair from construction
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== Changes ==
:&#8226; Beating the fire on a burning pawn stuns them.
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* Split repair from construction
:&#8226; Firefighters will extinguish nearby friendly pawns even outside home zones.
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* Beating the fire on a burning pawn stuns them.
:&#8226; Melee attacks incap more than guns and explosives.
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* Firefighters will extinguish nearby friendly pawns even outside home zones.
:&#8226; Cannot speed up time while a colonist is on fire
+
* Melee attacks incap more than guns and explosives.
:&#8226; Short throws will no longer have large inaccuracies
+
* Cannot speed up time while a colonist is on fire
:&#8226; Redid how the game uncovers fog at map start.
+
* Short throws will no longer have large inaccuracies
|-
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* Redid how the game uncovers fog at map start.
|}
+
 
{| class="version" style="width: 75%"
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[[Category:Version]]
! style="width: 100%;" colspan="5" |
 
=== Additions ===
 
|-
 
| colspan="2" |
 
<!-- content here-->
 
|-
 
|}
 
</onlyinclude>
 

Revision as of 17:52, 5 December 2013

This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for an unknown version.

RimWorld 0.0.248 was released on November 1, 2013.

Bug Fixes

  • Bugfixes.

Changes

  • Split repair from construction
  • Beating the fire on a burning pawn stuns them.
  • Firefighters will extinguish nearby friendly pawns even outside home zones.
  • Melee attacks incap more than guns and explosives.
  • Cannot speed up time while a colonist is on fire
  • Short throws will no longer have large inaccuracies
  • Redid how the game uncovers fog at map start.