Topic on User talk:Cheldra
1) That's a good point, I probably was a bit overzealous in adding properties. BTW, the slabs aren't the only non-edifices, that's a property also shared by conduits, burnout shields, and steam geysers. But regardless, you're right in that it's not worth adding to the infobox. A page on non-edifices makes sense, I'll get around to it at some point.
2) You raise a good point in editability for those not using the xmls. I'll switch to manual deconstruct and destroy lists where it's not abormal or not buildable.
3) 100% agree on flammability - I hadn't realised initially that the default was 0, but switched to using default of 0 part way through. I think only a few lost it, and I'll re-do them soon.
4) I've done a little investigating of the source code just now, and I think I have a formula that accurately predicts glow from glowRadius, glowColor and distance (it matches the exact %s I'm seeing in-game). I'll work on getting it in a usable format for the wiki.
r = glowRadius d = distance + 1 c = sum(glowColors) a = 1 + (-1/r)*d b = 1/(d*d) f = a + (b-a)*0.4 glow = min(0.5, f*c/3/255*3.6)
5) Sure thing
6) Please do, you seem much more adept than me at handling strings in the wiki
7) Agreed, that makes sense
Thank you for adding the images btw :)