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:'''Comparisons'''<br> | :'''Comparisons'''<br> | ||
− | Scythers (2 bandwidth) are the strongest and most effective at melee, and move slightly faster than a baseline human. [[Tunneler]]s (3 bandwidth) have twice the armor of a scyther ''and'' a natural 250 HP [[shield belt]], but are much slower and don't do as much damage | + | Scythers (2 bandwidth) are the strongest and most effective at melee, and move slightly faster than a baseline human. [[Tunneler]]s (3 bandwidth) have twice the armor of a scyther ''and'' a natural 250 HP [[shield belt]], but are much slower and don't do as much damage. Tunnelers can also mine. [[Centipede]]s (4) and [[diabolus|mechanoid]] [[war queen|commander]]s (5) have similar armor to the tunneler, and have ''much'' higher actual health, though are mainly used for ranged combat. |
Ranged mechanoids are not covered in this guide, due to a larger number of factors that come with using them. See each mechanoid's page for more specific analysis. | Ranged mechanoids are not covered in this guide, due to a larger number of factors that come with using them. See each mechanoid's page for more specific analysis. |