Editing User:Hordes/Weapons Guide
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Each mortar shell has its own purpose: | Each mortar shell has its own purpose: | ||
*{{Icon small|High-explosive shell|24}} [[High-explosive shell]]: General purpose shell, good against any target. | *{{Icon small|High-explosive shell|24}} [[High-explosive shell]]: General purpose shell, good against any target. | ||
− | *{{Icon small|Incendiary shell|24}} [[Incendiary shell]]: Great for igniting a [[siege]]'s own mortars/mortar shells on fire, | + | *{{Icon small|Incendiary shell|24}} [[Incendiary shell]]: Great for igniting a [[siege]]'s own mortars/mortar shells on fire, causing an explosion. But as the game will start [[rain]] if a fire spreads too far, these shells aren't very useful otherwise. |
*{{Icon small|EMP shell|24}} [[EMP shell]]: Stuns mechanoids. Massive explosion radius makes this ''somewhat'' accurate. Can also disable [[mech high-shield]]s{{RoyaltyIcon}}, so that other mortars can fire. | *{{Icon small|EMP shell|24}} [[EMP shell]]: Stuns mechanoids. Massive explosion radius makes this ''somewhat'' accurate. Can also disable [[mech high-shield]]s{{RoyaltyIcon}}, so that other mortars can fire. | ||
*{{Icon small|Firefoam shell|24}} [[Firefoam shell]]: Creates [[firefoam]], extinguishing fires. The introduction of [[firefoam pop pack]]s and [[foam turret]]s have mostly left the shell obsolete. | *{{Icon small|Firefoam shell|24}} [[Firefoam shell]]: Creates [[firefoam]], extinguishing fires. The introduction of [[firefoam pop pack]]s and [[foam turret]]s have mostly left the shell obsolete. |