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==Comparisons==
 
==Comparisons==
'''Assume no strong melee damage [[gene]]{{BiotechIcon}} unless stated otherwise.''' This gene changes the comparisons in a large way.
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'''Assume no strong melee damage [[gene]]{{BiotechIcon}} unless stated otherwise.''' This gene provides a massive change in comparisons.
  
 
Also assume that weapons are made out of plasteel (sharp) or uranium (blunt).
 
Also assume that weapons are made out of plasteel (sharp) or uranium (blunt).
  
 
=== Normal to Excellent ===
 
=== Normal to Excellent ===
General rule: Longswords for unarmored targets and lightly armored targets ([[scyther]]s & [[lancer]]s). Spears are better against armored targets like [[centipede]]s.
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General rule: Longswords for unarmored targets and lightly armored targets ([[scyther]]s & [[lancer]]s). Spears are better against armored targets like [[centipede]]s, and not much worse otherwise.
  
 
* {{icon small|Longsword|24}} [[Longsword]]s do the most damage when armor isn't an issue.
 
* {{icon small|Longsword|24}} [[Longsword]]s do the most damage when armor isn't an issue.
* {{icon small|Spear|24}} [[Spear]]s are not much worse against unarmored than longswords. However, the high {{AP}} makes a difference against centipedes and the like.
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* {{icon small|Spear|24}} [[Spear]]s are somewhat worse in DPS than longswords. However, the high {{AP}} makes a difference.
 
* {{icon small|Mace|24}} [[Mace]]s are outdamaged by spears until 68% armor (normal) or 78% armor (excellent). On a practical scale, most enemies do not carry enough armor to make maces worth it (in terms of damage). They are still the cheapest weapon of the 4.
 
* {{icon small|Mace|24}} [[Mace]]s are outdamaged by spears until 68% armor (normal) or 78% armor (excellent). On a practical scale, most enemies do not carry enough armor to make maces worth it (in terms of damage). They are still the cheapest weapon of the 4.
 
* {{icon small|Warhammer|24}} [[Warhammer]]s cannot one-shot body parts, so are completely irrelevant at these quality levels. Maces are 3x cheaper.
 
* {{icon small|Warhammer|24}} [[Warhammer]]s cannot one-shot body parts, so are completely irrelevant at these quality levels. Maces are 3x cheaper.
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General rule: Longswords.
 
General rule: Longswords.
  
* {{icon small|Longsword|24}} [[Longsword]]s do the most damage when armor isn't an issue. With 61% {{AP}} at legendary, longswords can ignore a good chunk of armor. If you can only make 1 legendary weapon, make it a longsword.
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* {{icon small|Longsword|24}} [[Longsword]]s do the most damage when armor isn't an issue. With 61% {{AP}} at legendary, longswords can ignore a lot of armor. If you can only make 1 legendary weapon, make it a longsword.
* {{icon small|Spear|24}} [[Spear]]s are worse against unarmored, and do roughly the same damage as longswords against centipedes (after AP). Enemies with more armor than centipedes are rare. Against ''all'' humans, longswords (and warhammers) can 2-shot even without hurting a vital organ. Due spear's poor damage spread, it must 3-shot to do the same.
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* {{icon small|Spear|24}} [[Spear]]s are worse against unarmored, and do roughly the same damage as longswords against centipedes (after AP). Enemies with more armor than centipedes are rare. Against ''all'' humans, both longswords and warhammers can 2-shot even without hurting a vital organ. Due spear's poor damage spread, it must 3-shot to do the same.
 
* {{icon small|Mace|24}} [[Mace]]s are outclassed at this level. Against humans, warhammers have a better chance to 1-shot or 2-shot, which more than makes up for the slightly worse DPS.  
 
* {{icon small|Mace|24}} [[Mace]]s are outclassed at this level. Against humans, warhammers have a better chance to 1-shot or 2-shot, which more than makes up for the slightly worse DPS.  
* {{icon small|Warhammer|24}} [[Warhammer]]s still can't reliably one-shot the ''big'' part, the torso. It can 1-shot from the head, but everything else can do that. It can 2-shot fairly reliably, though.
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* {{icon small|Warhammer|24}} [[Warhammer]]s still can't reliably one-shot the ''big'' part, the torso. It can 1-shot from the head, but everything else can do that. It can 2-shot, but longswords can do that if at least 1 of 2 attacks cleave.
  
 
=== Masterwork + Strong Melee Gene ===
 
=== Masterwork + Strong Melee Gene ===
 
[[Gene]]s are a mechanic in the [[Biotech DLC]]. Strong melee ''damage'' gene, not to be confused with the strong melee (skill) gene.
 
[[Gene]]s are a mechanic in the [[Biotech DLC]]. Strong melee ''damage'' gene, not to be confused with the strong melee (skill) gene.
  
General rule: Warhammers{{RoyaltyIcon}} / Maces for humans and human-sized targets, longswords for large targets like centipedes.
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General rule: Warhammers for humans and human-sized targets, longswords for large targets like centipedes.
  
 
* {{icon small|Longsword|24}} [[Longsword]]s still do the most DPS. It can 1-shot from cleave, it can 1-shot when it hits torso or head. With so much {{AP}}, it ignores pretty much all armor. The reason longswords are worse against humans is because blunt has a better damage spread.
 
* {{icon small|Longsword|24}} [[Longsword]]s still do the most DPS. It can 1-shot from cleave, it can 1-shot when it hits torso or head. With so much {{AP}}, it ignores pretty much all armor. The reason longswords are worse against humans is because blunt has a better damage spread.
 
* {{icon small|Spear|24}} [[Spear]]s are thoroughly outclassed by the 3 other weapons. Against humans, spears waste damage, as it can only ever hit 1 body part at a time (if it hits an arm, 60% of damage is wasted). Swords have enough AP to ignore the armor of every non-human in the game.  To add insult to injury, it turns out that spears' {{AP}} is ''not'' boosted by the strong damage gene, unlike longswords.
 
* {{icon small|Spear|24}} [[Spear]]s are thoroughly outclassed by the 3 other weapons. Against humans, spears waste damage, as it can only ever hit 1 body part at a time (if it hits an arm, 60% of damage is wasted). Swords have enough AP to ignore the armor of every non-human in the game.  To add insult to injury, it turns out that spears' {{AP}} is ''not'' boosted by the strong damage gene, unlike longswords.
* {{icon small|Mace|24}} [[Mace]]s are again outclassed by warhammers, this time as maces are less likely to 1-shot humans. <br>Note that [https://www.youtube.com/watch?v=HXpLrQR7jI4 @Francis John's video] is incorrect on maces, as the testing used 15-year old pawns instead of full adults. Maces cannot 1-shot adults as easily.
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* {{icon small|Mace|24}} [[Mace]]s are again outclassed by warhammers, this time as maces are less likely to 1-shot humans. <br>Note that [https://www.youtube.com/watch?v=HXpLrQR7jI4 @Francis John's video] is incorrect on maces, as the testing used 15-year old pawns instead of full adults. Maces cannot 1-shot adults nearly as easily.
 
* {{icon small|Warhammer|24}} [[Warhammer]]s can now 1-shot any body part. Due to blunt's damage spread, it will 1-shot humans from pain, in a ''ton'' of places (it is possible to not 1-shot if you hit 2 redundant parts, like foot -> leg). The longsword deals more DPS, but against humans, the warhammer 1-shots anyways. Against centipedes and other high-HP enemies, the longsword's DPS matters more as you aren't 1-shotting a centipede.
 
* {{icon small|Warhammer|24}} [[Warhammer]]s can now 1-shot any body part. Due to blunt's damage spread, it will 1-shot humans from pain, in a ''ton'' of places (it is possible to not 1-shot if you hit 2 redundant parts, like foot -> leg). The longsword deals more DPS, but against humans, the warhammer 1-shots anyways. Against centipedes and other high-HP enemies, the longsword's DPS matters more as you aren't 1-shotting a centipede.

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