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− | On | + | On this page you'll find almost every variant of [[weapon]] (and soon<small><sub>ish</sub></small> [[Clothing]] and [[Armor]]) that can be found in the game. With a few exceptions listed below, every combination of [[Material]], [[Quality]] and type is represented here, with relevant data to use to compare with similar weapons. |
− | Want to know if an awful | + | Want to know if an awful gold club does more damage than excellent eltex staff? You can check. |
{{TOCright}} | {{TOCright}} | ||
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Weapons such as [[Frag grenades]], Launchers and Rockets which don't directly compare to normal ranged weapons are not listed to avoid table bloat. They may get their own table at a later date | Weapons such as [[Frag grenades]], Launchers and Rockets which don't directly compare to normal ranged weapons are not listed to avoid table bloat. They may get their own table at a later date | ||
− | + | Also note that stuffable items (things that can be made of different materials) are not perfectly representative of their in game stats - for example, [[plasteel]] gives a ×1.1 modifier to sharp damage, and a ×0.9 to blunt - a [[longsword]] that is nominally Sharp actually has 2 sharp attacks and one blunt attack, so multiplying the DPS by 1.1 is representative of the actual effect on DPS. However unfortunately the variable resolution on the wiki is not currently sufficient to allow this, and the exact way DPS is calculated is currently unclear, so there's little that can be done to fix it at the moment. | |
+ | Note that this only applies to weapons that 1) have attacks with different damage types and have materials and 2) can be made with different materials. I.e. Non-ultra sharp melee weapons like the Longsword and Knife. | ||
− | + | The market values for the stuffable weapons are also incorrect. This will get fixed eventually. | |
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− | + | Clubs don't have quality, so the non-normal quality values are pointless. | |
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− | + | There are probably some issues with exactly what weapons can be made with what materials. You can't make a Marble Warhammer despite this being on the list. This will get fixed eventually as well. | |
− | + | Assuming the item and material pages stay updated, these tables should be automatically updated. However if entirely new weapons are added, they will need to be manually added. | |
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− | + | == All Ranged Weapons == | |
− | [[User:Harakoni/ | + | [[User:Harakoni/Comparison_Tables#Exceptions|Back to top]] |
− | + | {| {{STDT|sortable c_03 text-center}} | |
+ | ! | ||
+ | !Quality | ||
+ | !Damage | ||
+ | !AP | ||
+ | !Range | ||
+ | !Accuracy<br/>(Touch) | ||
+ | !Accuracy<br/>(Short) | ||
+ | !Accuracy<br/>(Medium) | ||
+ | !Accuracy<br/>(Long) | ||
+ | !{{H:title|link=no|Damage Per Second assuming all shots hit|DPS<br/>(Optimal)}} | ||
+ | !{{H:title|link=no|DPS x Accuracy at Touch Range (3 tiles) assuming perfect shooter accuracy|DPS<br/>(Touch)}} | ||
+ | !{{H:title|link=no|DPS x Accuracy at Short Range (12 tiles) assuming perfect shooter accuracy|DPS<br/>(Short)}} | ||
+ | !{{H:title|link=no|DPS x Accuracy at Medium Range (25 tiles) assuming perfect shooter accuracy|DPS<br/>(Medium)}} | ||
+ | !{{H:title|link=no|DPS x Accuracy at Long Range (40 tiles) assuming perfect shooter accuracy|DPS<br/>(Long)}} | ||
+ | ! Market Value | ||
+ | |- | ||
− | + | {{User:Harakoni/RangedQuality|Assault rifle}} | |
+ | {{User:Harakoni/RangedQuality|Autopistol}} | ||
+ | {{User:Harakoni/RangedQuality|Bolt-action rifle}} | ||
+ | {{User:Harakoni/RangedQuality|Chain shotgun}} | ||
+ | {{User:Harakoni/RangedQuality|Charge lance}} | ||
+ | {{User:Harakoni/RangedQuality|Charge rifle}} | ||
+ | {{User:Harakoni/RangedQuality|Greatbow}} | ||
+ | {{User:Harakoni/RangedQuality|Heavy SMG}} | ||
+ | {{User:Harakoni/RangedQuality|LMG}} | ||
+ | {{User:Harakoni/RangedQuality|Machine pistol}} | ||
+ | {{User:Harakoni/RangedQuality|Minigun}} | ||
+ | {{User:Harakoni/RangedQuality|Pila}} | ||
+ | {{User:Harakoni/RangedQuality|Pump shotgun}} | ||
+ | {{User:Harakoni/RangedQuality|Recurve bow}} | ||
+ | {{User:Harakoni/RangedQuality|Revolver}} | ||
+ | {{User:Harakoni/RangedQuality|Short bow}} | ||
+ | {{User:Harakoni/RangedQuality|Sniper rifle}} | ||
+ | |} | ||
− | [[ | + | {{#ask:[[Concept:Ranged Weapons]]}} |
− | + | [[User:Harakoni/Comparison_Tables#Exceptions|Back to top]] | |
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− | [[User:Harakoni/ | + | == All Melee Weapons == |
+ | [[User:Harakoni/Comparison_Tables#Exceptions|Back to top]] | ||
+ | {| {{STDT|sortable c_03 text-center}} | ||
+ | ! | ||
+ | !Quality | ||
+ | !Avg Damage | ||
+ | !Avg AP | ||
+ | !Damage Type | ||
+ | !Market Value | ||
+ | |- | ||
+ | {{User:Harakoni/MeleeQuality|Eltex staff}} | ||
+ | {{User:Harakoni/MeleeQuality|Monosword}} | ||
+ | {{User:Harakoni/MeleeQuality|Plasmasword}} | ||
+ | {{User:Harakoni/MeleeQuality|Zeushammer}} | ||
+ | {{User:Harakoni/MeleeQuality|Persona monosword}} | ||
+ | {{User:Harakoni/MeleeQuality|Persona plasmasword}} | ||
+ | {{User:Harakoni/MeleeQuality|Persona zeushammer}} | ||
− | + | {{User:Harakoni/MeleeQualityStuffable|Ikwa}} | |
− | + | {{User:Harakoni/MeleeQualityStuffable|Knife}} | |
− | + | {{User:Harakoni/MeleeQualityStuffable|Spear}} | |
+ | {{User:Harakoni/MeleeQualityStuffable|Gladius}} | ||
+ | {{User:Harakoni/MeleeQualityStuffable|Longsword}} | ||
+ | {{User:Harakoni/MeleeQualityStuffable|Mace}} | ||
+ | {{User:Harakoni/MeleeQualityStuffable|Axe}} | ||
+ | {{User:Harakoni/MeleeQualityStuffable|Warhammer}} | ||
− | + | {{User:Harakoni/MeleeStuffable|Club|Gold}} | |
+ | {{User:Harakoni/MeleeStuffable|Club|Granite blocks}} | ||
+ | {{User:Harakoni/MeleeStuffable|Club|Jade}} | ||
+ | {{User:Harakoni/MeleeStuffable|Club|Limestone blocks}} | ||
+ | {{User:Harakoni/MeleeStuffable|Club|Marble blocks}} | ||
+ | {{User:Harakoni/MeleeStuffable|Club|Plasteel}} | ||
+ | {{User:Harakoni/MeleeStuffable|Club|Sandstone blocks}} | ||
+ | {{User:Harakoni/MeleeStuffable|Club|Silver}} | ||
+ | {{User:Harakoni/MeleeStuffable|Club|Slate}} | ||
+ | {{User:Harakoni/MeleeStuffable|Club|Steel}} | ||
+ | {{User:Harakoni/MeleeStuffable|Club|Uranium}} | ||
+ | {{User:Harakoni/MeleeStuffable|Club|Wood}} | ||
− | + | {{User:Harakoni/MeleeStuffable|Elephant tusk}} | |
− | + | {{User:Harakoni/MeleeStuffable|Thrumbo horn}} | |
+ | {{User:Harakoni/MeleeStuffable|Archotech arm}} | ||
+ | {{User:Harakoni/MeleeStuffable|Bionic arm}} | ||
+ | {{User:Harakoni/MeleeStuffable|Power claw}} | ||
+ | {{User:Harakoni/MeleeStuffable|Drill arm}} | ||
+ | {{User:Harakoni/MeleeStuffable|Elbow blade}} | ||
+ | {{User:Harakoni/MeleeStuffable|Field hand}} | ||
+ | {{User:Harakoni/MeleeStuffable|Hand talon}} | ||
+ | {{User:Harakoni/MeleeStuffable|Venom talon}} | ||
+ | {{User:Harakoni/MeleeStuffable|Venom fangs}} | ||
+ | {{User:Harakoni/MeleeStuffable|Knee spike}} | ||
+ | |} | ||
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− | [[ | + | [[User:Harakoni/Comparison_Tables#Exceptions|Back to top]] |