Editing Template:Weapon Stats Table/Ranged
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<includeonly><div><li style="display: inline-table;"><!-- | <includeonly><div><li style="display: inline-table;"><!-- | ||
− | -->{{#vardefine:name | + | -->{{#vardefine:name | {{{ 1 | {{PAGENAME}} }}} }}<!-- |
− | -->{{#vardefine:range | + | -->{{#vardefine:range | {{Q|{{#var:name}}|Range}} }}<!-- |
− | -->{{#vardefine:damage | + | -->{{#vardefine:damage | {{formatnum:{{Q|{{#var:name}}|Damage Base}}|R}} }}<!-- |
− | -->{{#vardefine:avgAP | + | -->{{#vardefine:avgAP | {{formatnum:{{Q|{{#var:name}}|Armor Penetration}}|R}}/100 }}<!-- |
− | -->{{#vardefine:accTouch | + | -->{{#vardefine:accTouch | {{formatnum:{{Q|{{#var:name}}|Accuracy (Touch) Base}}|R}}/100 }}<!-- |
− | -->{{#vardefine:accShort | + | -->{{#vardefine:accShort | {{formatnum:{{Q|{{#var:name}}|Accuracy (Short) Base}}|R}}/100 }}<!-- |
− | -->{{#vardefine:accMedium | + | -->{{#vardefine:accMedium | {{formatnum:{{Q|{{#var:name}}|Accuracy (Medium) Base}}|R}}/100 }}<!-- |
− | -->{{#vardefine:accLong | + | -->{{#vardefine:accLong | {{formatnum:{{Q|{{#var:name}}|Accuracy (Long) Base}}|R}}/100 }}<!-- |
− | -->{{#vardefine:avgDPS | + | -->{{#vardefine:avgDPS | {{formatnum:{{Q|{{#var:name}}|Maximum DPS}}|R}} }}<!-- |
− | -->{{#vardefine:hasQuality | {{# | + | -->{{#vardefine:hasQuality| {{#switch: {{#var:name}} |
+ | | Charge blaster turret | EMP grenades | Frag grenades | Molotov cocktails = | ||
+ | | #default = true | ||
+ | }} }}<!-- | ||
-->{{#vardefine:headerStyle| {{#if: {{#var:hasQuality}} | rowspan="2" style="border-style: none;" {{!}} }} }} | -->{{#vardefine:headerStyle| {{#if: {{#var:hasQuality}} | rowspan="2" style="border-style: none;" {{!}} }} }} | ||
{| {{STDT|c_03 text-center}} | {| {{STDT|c_03 text-center}} | ||
− | + | ! {{#if: {{#var:hasQuality}} || rowspan="2" style="border-style: none;" }} | {{Icon Small|{{#var:name}}|32}} {{#if: {{#var:hasQuality}} || <br/>}}{{#var:name}} | |
− | + | ! {{#var:headerStyle}} <abbr title="Damage per shot">Dam.</abbr> | |
− | + | ! {{#var:headerStyle}} | {{AP}} | |
− | + | {{#if: {{#vardefineecho:missRadius| {{Q|{{#var:name}}|Miss Radius}} }} || | |
− | + | ! {{#var:headerStyle}} <abbr title="Base weapon accuracy at Touch Range (3 tiles)">Accuracy<br/><small>(Touch)</small></abbr> | |
− | + | ! {{#var:headerStyle}} <abbr title="Base weapon accuracy at Short Range (12 tiles)">Accuracy<br/><small>(Short)</small></abbr> | |
− | + | ! {{#var:headerStyle}} <abbr title="Base weapon accuracy at Medium Range (25 tiles)">Accuracy<br/><small>(Medium)</small></abbr> | |
− | + | ! {{#var:headerStyle}} <abbr title="Base weapon accuracy at Long Range (40 tiles)">Accuracy<br/><small>(Long)</small></abbr> | |
− | + | }} | |
− | + | ! {{#var:headerStyle}} <abbr title="Damage Per Second assuming all shots hit">DPS<br/><small>(Optimal)</small></abbr> | |
− | + | {{#if: {{#var:missRadius}} || | |
− | + | ! {{#var:headerStyle}} <abbr title="DPS x Accuracy at Touch Range (3 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Touch)</small></abbr> | |
− | + | ! {{#var:headerStyle}} <abbr title="DPS x Accuracy at Short Range (12 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Short)</small></abbr> | |
− | + | ! {{#var:headerStyle}} <abbr title="DPS x Accuracy at Medium Range (25 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Medium)</small></abbr> | |
− | + | ! {{#var:headerStyle}} <abbr title="DPS x Accuracy at Long Range (40 tiles) assuming perfect shooter accuracy">DPS<br/><small>(Long)</small></abbr> | |
− | + | }} | |
− | + | ! {{#var:headerStyle}} Market<br/>value | |
− | + | {{#if: {{#var:hasQuality}} | |
− | {{#if: {{#var:hasQuality}}| | + | | <tr> <th style="background-color:#d09c59; border:#a67d47 1px; border-style: solid none none solid;">Quality</th> </tr> |
− | <tr> | + | {{Weapon Quality Table/Ranged/Row|Awful|1}} |
− | + | {{Weapon Quality Table/Ranged/Row|Poor|2}} | |
− | + | {{Weapon Quality Table/Ranged/Row|Normal|3}} | |
− | + | {{Weapon Quality Table/Ranged/Row|Good|4}} | |
− | </tr> | + | {{Weapon Quality Table/Ranged/Row|Excellent|5}} |
− | {{Weapon | + | {{Weapon Quality Table/Ranged/Row|Masterwork|6}} |
− | {{Weapon | + | {{Weapon Quality Table/Ranged/Row|Legendary|7}} |
− | {{Weapon | + | | {{Weapon Quality Table/Ranged/Row}} |
− | {{Weapon | ||
− | {{Weapon | ||
− | {{Weapon | ||
− | {{Weapon | ||
− | | {{Weapon | ||
}} | }} | ||
|} | |} |