Editing Talk:Quality
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== Character Quality == | == Character Quality == | ||
When non-colonist pawns show up on the map, if you select one and hit the "i"nformation icon on their popup, you can see their "market value". This is the base value for a human (1750) x a % based on their "character quality". This value varies to start with (I've seen 50%-112% in just a short time searching for examples), and then deteriorates with injuries (even just bruises). Anyone know anything about this? Found nothing in any Wiki article w/ the search-word "quality". This may be also related to "raids" and "slavery", but it seems to effect any/all pawns, so thought I'd start the topic here.[[User:Albedo|Albedo]] ([[User talk:Albedo|talk]]) 06:25, 27 February 2022 (UTC) | When non-colonist pawns show up on the map, if you select one and hit the "i"nformation icon on their popup, you can see their "market value". This is the base value for a human (1750) x a % based on their "character quality". This value varies to start with (I've seen 50%-112% in just a short time searching for examples), and then deteriorates with injuries (even just bruises). Anyone know anything about this? Found nothing in any Wiki article w/ the search-word "quality". This may be also related to "raids" and "slavery", but it seems to effect any/all pawns, so thought I'd start the topic here.[[User:Albedo|Albedo]] ([[User talk:Albedo|talk]]) 06:25, 27 February 2022 (UTC) | ||
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