Editing Rooms

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 180: Line 180:
 
Any mood/thought effects from the room then depend on this impressiveness level, and not on the precise value. The ''exact'' impressiveness value (explained below) is rounded ''down'' to the nearest whole number (dropping fractions), and a label (or "level") of impressiveness will be given to the room, according to the table below. This level then triggers any relevant mood, positive or negative.  
 
Any mood/thought effects from the room then depend on this impressiveness level, and not on the precise value. The ''exact'' impressiveness value (explained below) is rounded ''down'' to the nearest whole number (dropping fractions), and a label (or "level") of impressiveness will be given to the room, according to the table below. This level then triggers any relevant mood, positive or negative.  
  
While the ''output'' mood/thought effect is rounded down to the nearest label of impressiveness, the formula for calculating impressiveness will '''not''' round down ''inputs'' to their label. For example, going from "very beautiful" at 49 beauty stat to "extremely beautiful" at 50 beauty does not have an impact beyond +1 beauty. However, going from "Decent" at 49 ''Impressiveness'' to "Slightly impressive" at 50 ''Impressiveness'' directly impacts mood.
+
While the ''output'' mood/thought effect is rounded down to the nearest label of impressiveness, the formula for calculating impressiveness will '''not''' round down ''inputs'' to the nearest label. This means getting an output changed from 49 to 50 impressiveness is important to yield a different mood bonus, but getting from 49 to 50 '''beauty''' is not important as beauty is an input.
  
 
The exact mood bonus depends on the role of the room, with different rooms having different buffs at each level. For more information, see the [[Mood#Situation RoomStats|relevant]] [[Mood#Room Stats|section]] of the Mood page.
 
The exact mood bonus depends on the role of the room, with different rooms having different buffs at each level. For more information, see the [[Mood#Situation RoomStats|relevant]] [[Mood#Room Stats|section]] of the Mood page.

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)