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|forum = 9536 | |forum = 9536 | ||
|author = [[User:Alistaire|Alistaire]] | |author = [[User:Alistaire|Alistaire]] | ||
− | |version = v1. | + | |version = v1.8 |
− | |comp = | + | |comp = Alpha 12d |
|firstrelease = 2015-01-22 | |firstrelease = 2015-01-22 | ||
}} | }} | ||
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==Feature list== | ==Feature list== | ||
− | + | Here's a list of the guns currently in the mod:<br/> | |
− | Here's a list of the | ||
{| {{STDT|sortable}} | {| {{STDT|sortable}} | ||
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|style="text-align: center;"| init || pocket revolver || [https://en.wikipedia.org/wiki/Derringer Derringer] | |style="text-align: center;"| init || pocket revolver || [https://en.wikipedia.org/wiki/Derringer Derringer] | ||
|- | |- | ||
− | |style="text-align: center;"| init || | + | |style="text-align: center;"| init || iraqi rifle || [https://en.wikipedia.org/wiki/IMI_Galil IMI Galil] |
|- | |- | ||
|style="text-align: center;"| init || greasegun SMG || [https://en.wikipedia.org/wiki/M3_submachine_gun M3 submachine gun] | |style="text-align: center;"| init || greasegun SMG || [https://en.wikipedia.org/wiki/M3_submachine_gun M3 submachine gun] | ||
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|style="text-align: center;"| init || military rifle || [https://en.wikipedia.org/wiki/XM8_rifle H&K XM-8] | |style="text-align: center;"| init || military rifle || [https://en.wikipedia.org/wiki/XM8_rifle H&K XM-8] | ||
|- | |- | ||
− | |style="text-align: center;"| | + | |style="text-align: center;"| v1.2 || multiple grenade launcher || [https://en.wikipedia.org/wiki/Milkor_MGL Milkor MGL] |
|- | |- | ||
− | |style="text-align: center;"| | + | |style="text-align: center;"| v1.3 || detective pistol || [https://en.wikipedia.org/wiki/Sphinx_Systems Sphinx AT 2000] |
|- | |- | ||
− | |style="text-align: center;"| | + | |style="text-align: center;"| v1.3 || soviet pistol || [https://en.wikipedia.org/wiki/TT_pistol Tokarev TT-30] |
|- | |- | ||
− | |style="text-align: center;"| | + | |style="text-align: center;"| v1.4 || deadeye rifle || [https://en.wikipedia.org/wiki/Armalite_AR-50 Armalite AR-50] |
|- | |- | ||
− | |style="text-align: center;"| | + | |style="text-align: center;"| v1.4 || heavy AMR || [https://en.wikipedia.org/wiki/MICOR_Leader_50 MICOR Leader 50] |
|- | |- | ||
− | |style="text-align: center;"| | + | |style="text-align: center;"| v1.4 || counterfeit handgun || [https://en.wikipedia.org/wiki/Para_USA Para Ordnance P14-45] |
|- | |- | ||
− | |style="text-align: center;"| | + | |style="text-align: center;"| v1.4 || SASR || [https://en.wikipedia.org/wiki/PGM_Hécate_II PGM 'Hécate II'] |
|- | |- | ||
− | |style="text-align: center;"| | + | |style="text-align: center;"| v1.5 || storm carbine || [https://en.wikipedia.org/wiki/Beretta_Cx4_Storm Beretta Cx-4 Storm] |
|- | |- | ||
− | |style="text-align: center;"| | + | |style="text-align: center;"| v1.5 || police carbine || [https://en.wikipedia.org/wiki/Ruger_Police_Carbine Ruger PC9] |
|- | |- | ||
− | |style="text-align: center;"| | + | |style="text-align: center;"| v1.5 || civilian PCC || [https://en.wikipedia.org/wiki/Heckler_%26_Koch_UMP#Variants H&K USC] |
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+ | |style="text-align: center;"| v1.8 || CAW shotgun || [https://en.wikipedia.org/wiki/Heckler_%26_Koch_HK_CAWS H&K CAWS] | ||
|}<br/> | |}<br/> | ||
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{| {{STDT|sortable text-center}} | {| {{STDT|sortable text-center}} | ||
− | !data-sort-type=number| Game version !! Mod version !! Release !! | + | !data-sort-type=number| Game version !! Mod version !! Release !! Guns # !! Description !! Requirements !! Download !! [http://www.moddb.com/mods/alistaire/downloads ModDB] !! [http://www.nexusmods.com/rimworld/mods/69/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Frimworld%2Fajax%2Fmodfiles%2F%3Fid%3D69&pUp=1 Nexus] |
− | |||
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|- | |- | ||
− | |data-sort-value=8| [[Version/0.8.657|Alpha 8]] || | + | |data-sort-value=8| [[Version/0.8.657|Alpha 8]] || v1.0 || || 15 ||style="text-align: left;"| Rimfire v1.0 first release, added fifteen weapons. || || [https://www.dropbox.com/s/reptb3mesiklq2v/Rimfire_v1.0.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value= | + | |data-sort-value=8| [[Version/0.8.657|Alpha 8]] || v1.0 || CR || 15 ||style="text-align: left;"| 	Rimfire v1.0 rebalanced to work with CombatRealism. || [https://ludeon.com/forums/index.php?topic=9759.0 CR] || [https://www.dropbox.com/s/jlta6o8eb2uzaf0/Rimfire%20for%20Combat%20Realism.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value=9| [[Version/0.9.722|Alpha 9]] || | + | |data-sort-value=9| [[Version/0.9.722|Alpha 9]] || v1.1 || || 15 ||style="text-align: left;"| Rimfire v1.1's artstyle was adjusted to Alpha 9's. || || [https://www.dropbox.com/s/jtc1foadbkgcg4b/Rimfire_V1.1.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value=9| [[Version/0.9.722|Alpha 9]] || 1 | + | |data-sort-value=9| [[Version/0.9.722|Alpha 9]] || v1.1 || CR || 15 ||style="text-align: left;"| 	Rimfire v1.1 rebalanced to work with CombatRealism. || [https://ludeon.com/forums/index.php?topic=9759.0 CR] || [https://www.dropbox.com/s/j5mxbevrzobtmhy/Rimfire_v1.1%20for%20Combat%20Realism.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value=9| [[Version/0.9.722|Alpha 9]] || | + | |data-sort-value=9| [[Version/0.9.722|Alpha 9]] || v1.2 || || 16 ||style="text-align: left;"| Rimfire v1.2 added one grenade launcher. || || [https://www.dropbox.com/s/s6c560x965bc1gc/Rimfire_v1.2.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value=9| [[Version/0.9.722|Alpha 9]] || | + | |data-sort-value=9| [[Version/0.9.722|Alpha 9]] || v1.2 || CR || 16 ||style="text-align: left;"| Rimfire v1.2 rebalanced to work with CombatRealism. || [https://ludeon.com/forums/index.php?topic=9759.0 CR] || [https://www.dropbox.com/s/bqldz9maks48g8n/Rimfire_v1.2%20for%20CombatRealism.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value= | + | |data-sort-value=9| [[Version/0.9.722|Alpha 9]] || v1.2 || 3DP || 0 ||style="text-align: left;"| A Rimfire v1.2 (CR) patch for Enhanced 3D Printed Guns and Armor. || [https://ludeon.com/forums/index.php?topic=10862.0 E3DPGA]<br/>Rimfire v1.2 (CR) || [https://ludeon.com/forums/index.php?topic=11923.0 Forums] || ✗ || ✗ |
|- | |- | ||
− | |data-sort-value=10| [[Version/0.10.785|Alpha 10]] || | + | |data-sort-value=10| [[Version/0.10.785|Alpha 10]] || v1.3 || || 19 ||style="text-align: left;"| Rimfire v1.3's artstyle was adjusted to Alpha 10's, three pistols were added. || || [https://www.dropbox.com/s/jxfgald7075xmx7/Rimfire_v1.3.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value=10| [[Version/0.10.785|Alpha 10]] || | + | |data-sort-value=10| [[Version/0.10.785|Alpha 10]] || v1.3 || CR || 19 ||style="text-align: left;"| 	Rimfire v1.3 rebalanced to work with CombatRealism. || [https://ludeon.com/forums/index.php?topic=9759.0 CR] || [https://www.dropbox.com/s/t4g0y880b4lje3s/Rimfire_v1.3%20for%20CombatRealism.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value= | + | |data-sort-value=10| [[Version/0.10.785|Alpha 10]] || v1.3 || BSC || 0 ||style="text-align: left;"| A Rimfire v1.3 (CR) patch for Brunayla's Security Co. || [https://ludeon.com/forums/index.php?topic=7179.0 BSC]<br/>Rimfire v1.3 (CR) || [https://ludeon.com/forums/index.php?topic=12314.0 Forums] || ✗ || ✗ |
|- | |- | ||
− | |data-sort-value=11| [[Version/0.11. | + | |data-sort-value=11| [[Version/0.11.834|Alpha 11]] || v1.4 || || 23 ||style="text-align: left;"| Rimfire v1.4 added three sniper rifles and a pistol. || || [https://www.dropbox.com/s/pa53rln5z4uv7zf/Rimfire_v1.4.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value=11 | + | |data-sort-value=11| [[Version/0.11.834|Alpha 11]] || v1.5 || || 26 ||style="text-align: left;"| Rimfire v1.5 added three carbines. || || [https://www.dropbox.com/s/4bwtkvnqswe01nw/Rimfire_v1.5.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value= | + | |data-sort-value=11.1| [[Version/0.11.857|Alpha 11b]] || v1.6 || || 26 ||style="text-align: left;"| Rimfire v1.6 rebalanced carbines and compiled DLL for Alpha 11b. || || [https://www.dropbox.com/s/9ba1jrfnw7e6fpu/Rimfire_v1.6.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value=12| [[Version/0.12.906|Alpha 12]] || | + | |data-sort-value=12| [[Version/0.12.906|Alpha 12]] || v1.7 || || 26 ||style="text-align: left;"| Rimfire v1.7 compiled DLL for Alpha 12. || || [https://www.dropbox.com/s/jfmdovt7yg3msi2/Rimfire_v1.7.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value=12| [[Version/0.12.906|Alpha 12]] || | + | |data-sort-value=12| [[Version/0.12.906|Alpha 12]] || v1.8 || || 27 ||style="text-align: left;"| Rimfire v1.8 added a shotgun and redid all sounds. || || [https://www.dropbox.com/s/su1m4bmo9yn5trk/Rimfire_v1.8.zip?dl=0 Dropbox] || ✓ || ✓ |
|- | |- | ||
− | |data-sort-value=12| [[Version/0.12.906|Alpha 12]] || | + | |data-sort-value=12| [[Version/0.12.906|Alpha 12]] || v1.8 || CR || 27 ||style="text-align: left;"| Rimfire v1.8 rebalanced to work with CombatRealism. || [https://ludeon.com/forums/index.php?topic=9759.0 CR]<br/>[https://ludeon.com/forums/index.php?topic=14172.0 CCL] || [https://www.dropbox.com/s/b9px9avo294auu7/Rimfire_v1.8%20for%20CombatRealism.zip?dl=0 Dropbox] || ✓ || ✓ |
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|} | |} | ||
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! Game version !! Mod version !! Release !! Description !! Download | ! Game version !! Mod version !! Release !! Description !! Download | ||
|- | |- | ||
− | | [[Version/0. | + | | [[Version/0.11.834|Alpha 11]] || v1.4+ || ||style="text-align: left;"| C# Source solution for "Rimfire/Assemblies/AntiMateriel.dll" || [https://www.dropbox.com/s/zpad6z8tqc8zrhe/Source_AntiMateriel_v1.4.zip?dl=0 Dropbox] |
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|- | |- | ||
− | | Alpha | + | | [[Version/0.12.906|Alpha 12]] || v1.8+ || ||style="text-align: left;"| C# Source solution for "Rimfire/Assemblies/AntiMateriel.dll" || [https://www.dropbox.com/s/0bpi5yersdvwviu/Source_AntiMateriel_v1.8.zip?dl=0 Dropbox] |
|} | |} | ||
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! '''Total''' !! 207 !! 100.0% | ! '''Total''' !! 207 !! 100.0% | ||
|} | |} | ||
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