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== Mechanics == | == Mechanics == | ||
− | A [[research bench]] is required to conduct research, with some projects requiring more advanced research stations. Research is presented as a tech tree, with later projects placed further right. Most research projects require a prerequisite | + | A [[research bench]] is required to conduct research, with some projects requiring more advanced research stations. Research is presented as a tech tree, with later projects placed further right. Most research projects require a prerequisite. |
Once a project is selected, a [[Work#Research|researcher]] will work at the bench to generate research points. [[Research Speed]] is primarily determined by the Intellectual skill. Only one research project can be studied at a time. However, you can freely switch between research projects, and all research progress is retained. Multiple researchers will all contribute towards the same project, with no penalties. In addition, multiple benches can be used simultaneously, again, without penalty. | Once a project is selected, a [[Work#Research|researcher]] will work at the bench to generate research points. [[Research Speed]] is primarily determined by the Intellectual skill. Only one research project can be studied at a time. However, you can freely switch between research projects, and all research progress is retained. Multiple researchers will all contribute towards the same project, with no penalties. In addition, multiple benches can be used simultaneously, again, without penalty. | ||
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|- id="Advanced lights" | |- id="Advanced lights" | ||
! Advanced lights | ! Advanced lights | ||
− | | | + | | Produce [[flood light]]s, which produces [[light]] in a wide radius. Change the color of [[Standing lamp|standard electric lights]], and reduce their power consumption by half. This does not affect sun lamps. |
| 300 | | 300 | ||
| 300 | | 300 | ||
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== Anomaly == | == Anomaly == | ||
{{Stub|section=1|reason=This System has way more to it than just the projects itself, and may even require splitting}} <!-- may be a good idea to split basic and advanced into two tables --> <!-- potentially make serums their own as well? --> | {{Stub|section=1|reason=This System has way more to it than just the projects itself, and may even require splitting}} <!-- may be a good idea to split basic and advanced into two tables --> <!-- potentially make serums their own as well? --> | ||
− | Void-related technologies | + | Void-related technologies unlocked by studying unnatural [[Entities|entities]]. One Basic, and one Advanced research can be studied at the same time. Studying Anomaly objects ([[Void_monolith|Void monolith]], or [[Entities|entities]]) will produce research points depending on the level of the object studied. For example, studying a [[Gorehulk|Gorehulk]] might yield 0.30 basic research points, but studying a [[Revenant|Revenant]] might yield 0.45 advanced research points. For this reason, it is a good idea to have a various selection of entities in [[containment|containment]] in order to advance the Anomaly research tree. |
{| {{STDT| sortable c_07 text-center}} | {| {{STDT| sortable c_07 text-center}} | ||
! Name | ! Name |