Editing Modding Tutorials/Recommended software

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Whichever IDE you choose, make sure it's capable of compiling for .NET Framework 4.7.2. If you for whatever reason don't have this framework installed, you can download it [https://dotnet.microsoft.com/download/dotnet-framework/net472 here].
 
Whichever IDE you choose, make sure it's capable of compiling for .NET Framework 4.7.2. If you for whatever reason don't have this framework installed, you can download it [https://dotnet.microsoft.com/download/dotnet-framework/net472 here].
  
=C# Decompilers=
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=Additional C# Software=
  
''See [[Modding_Tutorials/Decompiling_source_code|Decompiling source code]]''
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Besides your IDE it's strongly recommended to install the following software for decompiling:<br/>
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{| class="wikitable"
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! Software !! OS !! Description
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|-
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| [https://github.com/0xd4d/dnSpy dnSpy] || Windows || Software which is capable of [[Modding Tutorials/Decompiling source code|decompiling source code]], which is very useful in Rimworld modding
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|-
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| [http://ilspy.net/ ILSpy] || Windows/Linux/Mac || Software which is capable of [[Modding Tutorials/Decompiling source code|decompiling source code]], which is very useful in Rimworld modding (some authors have had better luck with ILSpy than dnSpy)
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|-
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| [http://www.monodevelop.com/download/ MonoDevelop] || Linux/Windows/Mac || The Linux version of the software has an integrated decompiler for .DLLs
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|-
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| [https://www.jetbrains.com/decompiler/ dotPeek] || Windows || A C# decompiler for .DLLs it slow to open but has great functionality
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|}<br/><br/>
  
 
=Graphics Software=
 
=Graphics Software=

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