Editing Intermediate Midgame Guide
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* Critical power lines should be run twice, so in case of damage (or accidental deconstruction) there is no complete power failure. This is especially important around power sensitive areas like the freezer, a hydroponics bay and the power generators themselves. | * Critical power lines should be run twice, so in case of damage (or accidental deconstruction) there is no complete power failure. This is especially important around power sensitive areas like the freezer, a hydroponics bay and the power generators themselves. | ||
* Nutrient paste dispensers are very useful if you unexpectedly run short of cooked meals. This can happen for a variety of reasons, such as a sudden influx of prisoners, or your cooks becoming incapacitated. | * Nutrient paste dispensers are very useful if you unexpectedly run short of cooked meals. This can happen for a variety of reasons, such as a sudden influx of prisoners, or your cooks becoming incapacitated. | ||
− | * There should be a spare room in your base with a couple of beds. This can be used as an overflow bedroom or makeshift prison | + | * There should be a spare room in your base with a couple of beds. This can be used as an overflow bedroom or makeshift prison. |
=== Clean room === | === Clean room === |