Editing Blunt weapons
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== Comparison table == | == Comparison table == | ||
− | + | {{Recode|section=1|reason=Misleading without materials - e.g. a MW uranium mace is between a Normal and Good PZH, not below an Awful one}} | |
− | + | {| class="wikitable" | |
− | |||
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! Feature !! Toggle | ! Feature !! Toggle | ||
{{Control Panel|MeleeWeaponsTable|label = [[Material]]}} | {{Control Panel|MeleeWeaponsTable|label = [[Material]]}} | ||
|} | |} | ||
− | + | ||
− | |||
{| {{STDT|sortable c_06 text-center}} | {| {{STDT|sortable c_06 text-center}} | ||
! colspan="2" rowspan="2" style="vertical-align: middle;" | Name | ! colspan="2" rowspan="2" style="vertical-align: middle;" | Name | ||
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! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Awful | ! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Awful | ||
! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Poor | ! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Poor | ||
− | ! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Normal | + | ! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Normal |
! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Good | ! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Good | ||
! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Excellent | ! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Excellent | ||
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! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Legendary | ! colspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Legendary | ||
! rowspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Average<br/>cooldown | ! rowspan="2" style="border:#c56e6c 2px; border-style: none solid none solid;" | Average<br/>cooldown | ||
− | ! rowspan="2" style="vertical-align: middle; border:#c56e6c 2px; border-style: none solid none solid;" | Damage<br/>type | + | ! rowspan="2" style="vertical-align: middle; border:#c56e6c 2px; border-style: none solid none solid;" | Damage<br/>type {{Ref label|Blunt|A|A}} |
! rowspan="2" style="vertical-align: middle;" data-sort-type="number" | Value<br/>in {{Icon Small|silver}} | ! rowspan="2" style="vertical-align: middle;" data-sort-type="number" | Value<br/>in {{Icon Small|silver}} | ||
|- | |- | ||
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|- | |- | ||
! {{Icon Small|human}} | ! {{Icon Small|human}} | ||
− | ! style= | + | ! style='text-align: left' | Unarmed [[human]] |
! – | ! – | ||
| data-sort-value="{{#vardefineecho:humanDPS|{{True Melee DPS Calculator|Human}} }}" | – | | data-sort-value="{{#vardefineecho:humanDPS|{{True Melee DPS Calculator|Human}} }}" | – | ||
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{{#ask: [[Category:Blunt Weapons]] [[Mode::Melee]] | {{#ask: [[Category:Blunt Weapons]] [[Mode::Melee]] | ||
| named args = yes | | named args = yes | ||
− | | ?Name = | + | | ?Name = ?Name |
| format = template | | format = template | ||
| template = Melee Weapons Table/Material | | template = Melee Weapons Table/Material | ||
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}} | }} | ||
|} | |} | ||
− | :{{ | + | |
− | + | :{{note label|Body|B|B}} [[Material]] cannot be changed for these. They also do not come in varying [[quality]] levels. The average {{DPS}} is always the final value and no formulas are needed for them. | |
+ | :{{note label|Quality|C|C}} These do not come in varying [[quality]] levels. | ||
+ | :{{note label|Ultra|E|E}} These weapons cannot be created by the player, they are able to be obtained through quests and purchasing them from Merchants. All but the [[Eltex staff]] come in "[[Persona weapon|persona]]" variants that cannot be wielded by anyone other than the bonded pawn unless it has the "[[Persona weapon#Freewielder|freewielder]]" trait, so make sure you choose a good pawn to use them. | ||
== Descriptions == | == Descriptions == |