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{{imagemargin|[[File:artificial_preview.png|right]]|30px}}'''Artificial body parts''' are - as the name would imply - non-organic body parts that exist with the purpose of replacing a missing or damaged body part. There are a variety of different body parts that can be prosthetically replaced in/on pawns. Some replace damaged natural body parts, others are improvements for the original organ. Some offer implanted weaponry or additional capabilities.
+
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Most prostheses fall loosely under one of several categories based on tech-level and [[research]]:
+
There is a variety of different body parts that can be added to pawns. Some replace damaged natural body parts, some are improvements for the same, others still offer implanted weaponry or additional capabilities.
 
 
* Neolithic/Medieval: Crude wooden replacements, but better than nothing
 
* [[Prosthetics]]: "Modern" replacements that are still inferior to their natural human limb/organ, or specialized parts that come with some drawback.
 
* [[Bionics]]: futuristic replacements, better than the original, or exact replicas that are immune to health issues.
 
* [[Archotech]]: ultimate, futuristic replacements which cannot be crafted.
 
 
 
In many cases, there is not an equivalent part for every tech level - there is not always a primitive, prosthetic, bionic, and archotech version of a given part. In the case of implants, they are usually available in one form only.
 
 
 
== Comparison to Flesh ==
 
Artificial parts offer some benefits over regular, fleshy counterparts:
 
 
 
* They are immune to certain health conditions. None can be [[Infection|infected]] or scarred, while health conditions like [[cataract]]s, [[bad back]]s, and [[heart attack]]s are prevented, depending on the part.
 
* Injuries to artificial body parts do not cause [[pain]].
 
 
 
Like organic body parts, artificial parts heal naturally over time, and will be destroyed if the part reaches 0 health.
 
 
 
== Installation and Removal ==
 
There are two types of artificial parts: implants and prosthetics.  Implants are attached to the natural flesh body part, while prosthetics are replacements that require the original to be removed.
 
 
 
Installing artificial body parts requires medical skill, with a minimum of 3 for wooden parts up to a minimum of 5 for implants.  Parts can be installed regardless of if they have been researched, as the research is only required to manufacture the parts.
 
 
 
Most prosthetics and implants can be uninstalled freely to retrieve the item back, with the exception of [[joywire]]s, [[mindscrew]]s and [[death acidifier]]s. Artificial parts cannot be uninstalled from corpses, with the exception of the [[mechlink]]{{BiotechIcon}} which can ONLY be removed from corpses.
 
 
 
Artificial body parts cannot be installed on [[babies]],{{BiotechIcon}} but can be installed on [[children]].{{BiotechIcon}}
 
 
 
=== Part Compatibility ===
 
Most implants are compatible with all other implants with the exception of skin glands. However, prosthetic parts cannot have other prosthetic parts or implants installed on them; a [[bionic arm]] cannot have a [[field hand]] prosthetic or [[elbow blade]] implant attached.
 
 
 
== Head ==
 
=== Brain ===
 
All brain implants are compatible and can be installed at once, even if their effects cancel each other out.
 
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! Name !! Type !! Effects
+
! Name !! Type !! Effects !! Removable
 
|-
 
|-
| [[Joywire]] || Implant ||  
+
| [[Archotech arm]] || Prosthetic ||  
* +30 mood buff
+
* 150% Part efficiency
* -20% Consciousness
+
* 14 damage punch attack
* Cannot be removed
+
* 21% Armor Penetration
 +
* 7.0 melee dps
 +
|| Yes
 
|-
 
|-
| [[Painstopper]] || Implant ||
+
| [[Bionic arm]] || Prosthetic ||  
* Pain x0%
+
* 125% Part efficiency
 +
* 12 damage punch attack
 +
|| Yes
 
|-
 
|-
| {{RoyaltyIcon}} [[Circadian assistant]] || Implant ||  
+
| [[Power claw]] || Prosthetic/Weapon ||
* -20% Rest fall rate (awake longer)
+
* -8% Moving
* Susceptible to [[Ailments#Brain_shock|brain shock]]
+
* 18 sharp damage
 +
|| ?
 
|-
 
|-
| {{RoyaltyIcon}} [[Circadian half-cycler]] || Implant ||  
+
| [[Prosthetic arm]] || Prosthetic ||
* Never sleep
+
* 50% efficiency
* -15% Consciousness
+
|| Yes
* Susceptible to [[Ailments#Brain_shock|brain shock]]
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Learning assistant]] || Implant ||  
+
| [[Drill arm]] || Prosthetic/Weapon ||  
* Global Learning Factor +20%  
+
* +70% Deep Drilling Speed
* Susceptible to [[Ailments#Brain_shock|brain shock]]
+
* +160% Mining Speed
|-
+
* -8% Moving speed
| {{RoyaltyIcon}} [[Mindscrew]] || Implant ||
+
* 20% Armor Penetration
* +20% pain
+
* 6.5 melee damage per second
* Cannot be removed
+
|| ?
|-
 
| {{RoyaltyIcon}} [[Neurocalculator]] || Implant ||
 
* Research Speed + 20%  
 
* Susceptible to [[Ailments#Brain_shock|brain shock]]
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Psychic harmonizer]] || Implant ||  
+
| [[Elbow blade]] || Weapon || ? || ?
* This pawn's mood affects others nearby
 
* Effect scales with both implantee and target [[Psychic Sensitivity]]
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Psychic reader]] || Implant ||  
+
| [[Field hand]] || Prosthetic/Weapon || ? || ?
* Negotiation Ability +50%
 
* [[Trade Price Improvement]] +10%
 
* Both effects scale with [[Psychic Sensitivity]]
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Psychic sensitizer]] || Implant ||  
+
| [[Hand talon]] || Weapon || ? || ?
* Psychic Sensitivity +25%
 
|}
 
 
 
=== Eyes ===
 
{| class="wikitable sortable"
 
 
|-
 
|-
! Name !! Type !! Effects
+
| [[Venom talon]] || Weapon || ? || No
 
|-
 
|-
 
| [[Archotech eye]] || Prosthetic ||
 
| [[Archotech eye]] || Prosthetic ||
 
* 150% efficiency
 
* 150% efficiency
 +
|| Yes
 
|-
 
|-
 
| [[Bionic eye]] || Prosthetic ||
 
| [[Bionic eye]] || Prosthetic ||
 
* 125% efficiency
 
* 125% efficiency
|}
+
|| Yes
 
 
=== Ears ===
 
{| class="wikitable sortable"
 
|-
 
! Name !! Type !! Effects
 
 
|-
 
|-
 
| [[Bionic ear]] || Prosthetic ||
 
| [[Bionic ear]] || Prosthetic ||
 
* 125% efficiency
 
* 125% efficiency
 +
|| Yes
 +
|-
 +
| [[Bionic BrainPal]] || Prosthetic ||
 +
* +10% Blood Filtration
 +
* +20% Consciousness
 +
* +15% Manipulation
 +
* +20% Sight
 +
|| Yes
 
|-
 
|-
 
| [[Cochlear implant]] || Prosthetic ||
 
| [[Cochlear implant]] || Prosthetic ||
 
* 65% efficiency
 
* 65% efficiency
|}
+
|| Yes
 
 
=== Nose ===
 
{| class="wikitable sortable"
 
|-
 
! Name !! Type !! Effects
 
|-
 
| {{RoyaltyIcon}} [[Aesthetic nose]] || Prosthetic{{ref label|Nose|1}} ||
 
* Beauty +1
 
|-
 
| {{RoyaltyIcon}} [[Gastro-analyzer]] || Implant ||
 
* Cooking speed +5.0
 
|}
 
{{note|Nose|1}} The aesthetic nose can be installed when a nose is missing, but has a remove option similar to implants. This allows it to leave behind a fully healed nose when uninstalled, even if the nose was missing before it was installed.
 
=== Mouth ===
 
{| class="wikitable sortable"
 
|-
 
! Name !! Type !! Effects
 
 
|-
 
|-
 
| [[Denture]] || Prosthetic ||
 
| [[Denture]] || Prosthetic ||
 
* 80% efficiency
 
* 80% efficiency
* cannot have a tongue
+
|| Yes
 
|-
 
|-
| [[Bionic jaw]] || Prosthetic ||  
+
| [[Aesthetic nose]] || Prosthetic/Implant ||  
* 125% efficiency
+
* Beauty +1
 +
|| Yes
 
|-
 
|-
| [[Bionic tongue]] || Prosthetic{{ref label|Tongue|1}} ||  
+
| [[Joywire]] || Implant ||  
* 100% efficiency
+
* +30 mood buff
 +
* -20% Consciousness
 +
|| ?
 
|-
 
|-
| {{RoyaltyIcon}} [[Venom fangs]] || Implant ||  
+
| [[Painstopper]] || Implant ||
* toxic bite attack:
+
* Pain x0%
:- 15 damage
+
|| ?
:- 2 second attack
 
:- 22% Armor Penetration
 
:- Toxic buildup in enemy
 
|}
 
{{note|Tongue|1}} The bionic tongue cannot be installed without a jaw, despite being able to have a natural tongue without a jaw.
 
 
 
== Limbs ==
 
=== Arms ===
 
All arms except for the drill arm replace everything from the shoulder down.  The drill arm requires a functional shoulder to attach to.
 
{| class="wikitable sortable"
 
 
|-
 
|-
! Name !! Type !! Effects
+
| [[Circadian assistant]] || Implant ||
 +
* -20% Rest fall rate (less rest time needed)
 +
|| ?
 
|-
 
|-
| [[Archotech arm]] || Prosthetic ||  
+
| [[Circadian half-cycler]] || Implant ||  
* 150% Part efficiency
+
* Never sleep
* 14 damage punch
+
* -15% Consciousness
:- 2 second attack
+
|| ?
* 21% Armor Penetration
 
 
|-
 
|-
| [[Bionic arm]] || Prosthetic ||  
+
| [[Gastro-analyzer]] || Implant ||  
* 125% Part efficiency
+
*  
* 12 damage punch
+
|| ?
:- 2 second attack
 
 
|-
 
|-
| [[Prosthetic arm]] || Prosthetic ||
+
| [[Learning assistant]] || Implant ||  
* 50% efficiency
+
* Global Learning Factor +20%  
* 8.2 damage punch (same as default)
+
|| Yes
:- 2 second attack
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Drill arm]] || Prosthetic ||  
+
| [[Mindscrew]] || Implant || ? || ?
* +70% Deep Drilling Speed
 
* +160% Mining Speed
 
* -8% Movement speed
 
* stabbing attack:
 
:- 13 damage
 
:- 2 second attack
 
:- 20% Armor Penetration
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Elbow blade]] || Implant ||  
+
| [[Neurocalculator]] || Implant || ? || ?
* cut attack:
 
:- 18 damage
 
:- 2 second attack
 
:- 27% Armor Penetration
 
 
|-
 
|-
| {{AnomalyIcon}} [[Flesh Tentacle]] || Mutation ||  
+
| [[Psychic amplifier]] || Implant || ? || ?
* 120% efficiency
 
* 8.2 damage punch (same as default)
 
*- 1 beauty
 
 
|-
 
|-
| {{AnomalyIcon}} [[Flesh Whip]] || Mutation ||
+
| [[Psychic harmonizer]] || Implant || ? || ?
*- 1 beauty
 
|}
 
 
 
=== Hands ===
 
{| class="wikitable sortable"
 
 
|-
 
|-
! Name !! Type !! Effects
+
| [[Psychic reader]] || Implant || ? || ?
 
|-
 
|-
| [[Wooden hand]] || Prosthetic ||  
+
| [[Psychic sensitizer]] || Implant || ? || ?
* 60% Part efficiency
 
* cannot punch
 
 
|-
 
|-
| [[Power claw]] || Prosthetic ||
+
| [[Psychic silencer]] || Implant || ? || ?
* -8% Movement speed
 
* Scratch attack:
 
:- 22 damage
 
:- 2 second attack
 
:- 33% Armor Penetration
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Field hand]] || Prosthetic ||  
+
| [[Venom fangs]] || Weapon || ? || ?
* Plant work speed + 160%
 
* -8% Movement speed
 
* 9 damage punch
 
:- 2 second attack
 
* 13% Armor Penetration
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Hand talon]] || Implant ||  
+
| [[Bionic spine]] || Prosthetic ||
* Scratch attack:
+
* 100% efficiency
: 15 damage
+
* Cures/prevents [[Bad back]]
:- 1.5 second attack
+
|| Yes
:- 15% Armor Penetration
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Venom talon]] || Implant ||
+
| [[Bionic stomach]] || Prosthetic ||
* toxic scratch attack:
 
:- 11 damage
 
:- 1.5 second attack
 
:- 15% Armor Penetration
 
:- Toxic buildup in enemy
 
|}
 
=== Legs ===
 
{| class="wikitable sortable"
 
|-
 
! Name !! Type !! Effects
 
|-
 
| [[Archotech leg]] || Prosthetic ||
 
* 150% efficiency
 
|-
 
| [[Bionic leg]] || Prosthetic ||
 
 
* 125% efficiency
 
* 125% efficiency
 +
|| Yes
 
|-
 
|-
| [[Prosthetic leg]] || Prosthetic ||
+
| [[Detoxifier stomach]] || Prosthetic || ? || Yes
* 85% efficiency
 
 
|-
 
|-
| [[Peg leg]] || Prosthetic ||
+
| [[Nuclear stomach]] || Prosthetic || ? || Yes
* 60% efficiency
 
 
|-
 
|-
| [[Wooden foot]] || Prosthetic ||
+
| [[Reprocessor stomach]] || Prosthetic || ? || Yes
* 80% efficiency
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Knee spike]] || Implant ||  
+
| [[Bionic heart]] || Prosthetic || ? || Yes
* stab attack:
 
:- 22 damage
 
:- 2.6 second attack
 
:- 38% Armor penetration
 
|}
 
== Body ==
 
=== Stomach ===
 
{| class="wikitable sortable"
 
 
|-
 
|-
! Name !! Type !! Effects
+
| [[Heart]] || Natural Organ || ? || Yes
 
|-
 
|-
| [[Bionic stomach]] || Prosthetic ||
+
| [[Kidney]] || Natural Organ || ? || Yes
* 125% efficiency
 
|-
 
| {{RoyaltyIcon}} [[Nuclear stomach]] || Prosthetic ||
 
* 125% efficiency
 
* Hunger Rate x 25%
 
* Food Poisoning chance x0%
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Reprocessor stomach]] || Prosthetic ||  
+
| [[Liver]] || Natural Organ || ? || Yes
* 125% efficiency
 
* Hunger Rate x 75%
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Sterilizing stomach]] || Prosthetic ||  
+
| [[Lung]] || Natural Organ || ? || Yes
* 125% efficiency
 
* Food Poisoning chance x0%
 
 
|-
 
|-
| {{AnomalyIcon}} [[Fleshmass stomach]] || Mutation ||
+
| [[Prosthetic heart]] || Prosthetic ||
* Food Poisoning chance x0%
 
* Pain +8%
 
|}
 
 
 
=== Organs ===
 
Pawns require their heart and liver, and at least 1 kidney and 1 lung to survive.
 
{| class="wikitable sortable"
 
|-
 
! Name !! Type !! Effects
 
|-
 
| [[Heart]] || Heart (natural) ||
 
* Pumps blood through the body
 
|-
 
| [[Bionic heart]] || Heart (prosthetic) ||
 
* 125% Efficiency
 
* Prevents [[artery blockage]]s and [[heart attack]]s
 
|-
 
| [[Prosthetic heart]] || Heart (prosthetic) ||
 
 
* 80% efficiency
 
* 80% efficiency
* Prevents [[artery blockage]]s and [[heart attack]]s
+
|| Yes
 
|-
 
|-
| [[Kidney]] (x2)|| Kidney (natural) ||  
+
| [[Aesthetic shaper]] || Implant || +1 Beauty || no
* Filters toxins and pathogens from blood
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Immunoenhancer]] || Kidney implant ||  
+
| [[Coagulator]] || Implant ||  
* +8% [[Immunity Gain Speed]]
+
* Total bleed factor 50%
* can be installed on both kidneys
+
|| ?
 
|-
 
|-
| {{BiotechIcon}} [[Detoxifier kidney]] || Kidney (prosthetic) ||
+
| [[Death acidifier]] || Implant ||
* 110% efficiency
+
* Destroys all carried gear upon death
* Provides 50% [[Toxic Resistance]]
+
|| No
 
|-
 
|-
| [[Liver]] || Liver (natural) ||  
+
| [[Healing enhancer]] || Implant || ? || ?
* Filters toxins from the blood
 
 
|-
 
|-
| [[Lung]] (x2)|| Lung (natural) ||  
+
| [[Armorskin gland]] || Implant ||
* Transfers gasses from the air to the blood
+
*  
|-
+
|| No
| {{BiotechIcon}} [[Detoxifier lung]] || Lung (prosthetic) ||
 
* 110% efficiency
 
* Provides 60% [[Toxic Environment Resistance]]
 
* Prevents [[lung rot]]
 
* Negates [[acidic smog]] irritation
 
|}
 
 
 
=== Skin ===
 
All skin implants are mutually exclusive and cannot be installed together.
 
{| class="wikitable sortable"
 
 
|-
 
|-
! Name !! Type !! Effects
+
| [[Stoneskin gland]] || Implant || ? || No
 
|-
 
|-
| {{RoyaltyIcon}} [[Toughskin gland]] || Implant ||
+
| [[Toughskin gland]] || Implant || ? || No
* Armor - Blunt +10%
 
* Armor - Heat +30%
 
* Armor - Sharp +35%
 
* Movement x 95%
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Armorskin gland]] || Implant ||
+
| [[Immunoenhancer]] || Implant || ? || ?
* Armor - Blunt +20%
 
* Armor - Heat +40%
 
* Armor - Sharp +52%
 
* Beauty -1.0
 
* Moving x 90%
 
 
|-
 
|-
| {{RoyaltyIcon}} [[Stoneskin gland]] || Implant ||  
+
| [[Love enhancer]] || Implant || ? || ?
* Armor - Blunt +30%
 
* Armor - Heat +50%
 
* Armor - Sharp + 70%
 
* Beauty -2.00
 
* Movement x 85%
 
|}
 
 
 
=== Torso ===
 
{| class="wikitable sortable"
 
 
|-
 
|-
! Name !! Type !! Effects
+
| [[Archotech leg]] || Prosthetic ||
 +
* 150% efficiency
 +
|| Yes
 
|-
 
|-
| [[Death acidifier]] || Implant ||
+
| [[Bionic leg]] || Prosthetic ||
* Destroys all carried gear upon death
+
* 125% efficiency
* Cannot be removed
+
|| Yes
 
|-
 
|-
| [[Bionic spine]] || Prosthetic ||
+
| [[Prosthetic leg]] || Prosthetic ||
* 100% efficiency
+
* 85% efficiency
* Prevents [[Bad back]]
+
|| Yes
 
|-
 
|-
| {{RoyaltyIcon}} [[Healing enhancer]] || Implant ||  
+
| [[Peg leg]] || Prosthetic ||
* Natural Healing Factor x 150%
+
* 60% efficiency
 +
|| Yes
 
|-
 
|-
| {{RoyaltyIcon}} [[Aesthetic shaper]] || Implant ||  
+
| [[Wooden foot]] || Prosthetic ||
* +1 Beauty
+
* 80% efficiency
|-
+
|| Yes
| {{RoyaltyIcon}} [[Coagulator]] || Implant ||
 
* Total bleed factor 50%
 
|-
 
| {{RoyaltyIcon}} [[Love enhancer]] || Implant ||  
 
* Provide more joy to romantic partners
 
 
|-
 
|-
| {{AnomalyIcon}} [[Revenant Vertebrae]] || Prosthetic ||
+
| [[Knee spike]] || Weapon || ? || Yes
*100% efficiency
 
*Prevents Bad back
 
*Grants [[Revenant Invisibility]] ability
 
 
|}
 
|}
 
== Version history ==
 
* [[Version/0.7.581|0.7.581]] - Artificial body part system added.
 
 
{{nav|body parts|wide}}
 
[[Category:Body Part|#Artificial body parts]]
 

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