Topic on Talk:Spear

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*Sword - (9 dmg) / (2s) = 4.5
 
*Sword - (9 dmg) / (2s) = 4.5
  
If every possible attack is higher, why would the spear do less damage? The LS is considered a higher DPS weapon even in the post-melee-verb-selection section.
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If every possible attack is the same or higher, why would the spear do less damage? The LS is considered a higher DPS weapon even in the post-melee-verb-selection section.
  
I assume that (Average Damage) / (Average Cooldown) is better for LSwords. But unless I'm missing a mechanic (OTHER THAN STAB VS CUT), the spear would ''just'' be better in a game. (again in raw dps)
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I assume that (Average Damage) / (Average Cooldown) is better for LSwords. But unless I'm missing a mechanic (OTHER THAN STAB VS CUT), the spear would ''just'' be better in a game.
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Also getting this out of the way: Cut attacks definitely cleave, and definitely have a 1.4x total damage multiplier. Extremely simple test - start attacking with the plasteel knife.
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*Normal plasteel knife deals 13.2 damage
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*1 attack deals 9.2 damage to both jaw and nose (18.4 total)
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* 18.4 / 1.4 = 13.14. Loss is due to rounding error.