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A list of all pages that have property "Description" with value "An-20item's-20quality-20is-20how-20well-2Dmade-20it-20is.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 25 results starting with #1.

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List of results

  • Cochlear implant  + (An implant which replaces normal hearing. An implant which replaces normal hearing. An external microphone transmits a sound signal to electrodes wrapped around the inner ear's auditory sensing nerves. The electrodes stimulate the nerves according to the sound, creating a sensation of hearing. It's not as good as a natural ear, but it's a lot better than being deaf.ar, but it's a lot better than being deaf.)
  • Inferno cannon  + (An incendiary-shot mini-artillery device. It fires a large incendiary warhead.)
  • Inferno cannon (Turret)  + (An incendiary-shot mini-artillery device. It fires a large incendiary warhead.)
  • Sun lamp  + (An industrial lamp which lights an area brightly enough to grow crops, but consumes a huge amount of power. Automatically turns itself off at night.)
  • Fibercorn  + (An inedible, fibrous plant which produces a small amount of a wood-like substance.)
  • Denture  + (An installed denture.)
  • Wooden foot  + (An installed wooden foot.)
  • Wooden hand  + (An installed wooden hand.)
  • Steel  + (An iron-carbon metal alloy used for building a huge variety of structures, weapons, and machines.)
  • Quality  + (An item's quality is how well-made it is.)
  • Ancient bed  + (An old, rotted mattress on a rusty frame. Though uncomfortable, it can still be used, but it's too dilapidated to restore.)
  • Sarcophagus  + (An ornamented burial receptacle for the honored dead.)
  • War queen  + (An ultra-heavy mech with a built-in mech gAn ultra-heavy mech with a built-in mech gestator. Fed with appropriate resources, the war queen can form small war urchin combat mechs within its massive carapace and deploy them into combat. Even more than other mechanoids, the war queen resembles a giant, living insect. All war mechs can be terrifying, but humans tend to find the war queen disturbing on a deeper level.he war queen disturbing on a deeper level.)
  • Diabolus  + (An ultra-heavy mechanoid with an ultra-powAn ultra-heavy mechanoid with an ultra-powerful hellsphere cannon. Made for siegebreaking, its hellsphere cannon takes time to charge up a shot, but can melt concrete and vaporize bone. The diabolus dissipates the hellsphere cannon's waste power in a heat column mounted on its back, which can pulse to ignite flammable objects nearby. <br/>This mech's name comes from a thousand-year-old poem written by a Haspian monk who survived the erasure of his monastery. His religiously-tinged work describes a razor-bodied fiend pulsing with flesh-searing heat as it crushed scorched bodies under massive claws. The few who have faced a diabolus and survived tend to agree with this depiction. and survived tend to agree with this depiction.)
  • Antigrain warhead  + (An ultra-tech warhead powered by a grain of antimatter. Usually used by spacecraft or glitterworld war machines, it creates a huge explosion and starts fires around the target. Can be fired from mortars or installed as a trap. Explodes when damaged.)
  • Centurion  + (An ultraheavy mech with a built-in shield bubble generator. The centurion carries a point-defense bulb turret capable of firing while the mechanoid is moving.)
  • Climate adjuster  + (An ultratech device for controlling climate. Using chemicals and exotic fields to manipulate the atmosphere, it shifts the temperature in this region of the world.)
  • Weather controller  + (An ultratech device for controlling weather. Using chemicals and exotic fields, it forces the weather into a particular configuration.)
  • Sun blocker  + (An ultratech machine that generates a sheet of exotic fields at high altitude, turning the sky opaque and blocking the sun.)
  • Eltex staff  + (An ultratech staff threaded with psychic focusing materials. While it is a solid melee weapon, its main purpose is to enhance the wielder's psychic sensitivity and neural heat dissipation, allowing more use of psychic powers.)
  • Toxic spewer  + (An ultratech weapon of mass destruction designed for area denial. This device harvests available compounds and converts them into self-reproducing poisons. By spewing these into the atmosphere, it can poison a whole region of the planet.)
  • Smoke spewer  + (An ultratech weapon of mass destruction designed for area denial. By harvesting available compounds and converting them into self-reproducing opaque molecules, it can spew enough smoke to block the sun in a whole region of the planet.)
  • Slave body strap  + (An uncomfortable arrangement of straps around the torso made for slaves. It reminds the wearer of their slave status and psychologically suppresses them, reducing the chance of a slave rebellion.)
  • Slave collar  + (An uncomfortable collar made for slaves. It reminds the wearer of their slave status and psychologically suppresses them, reducing the chance of a slave rebellion.)
  • Clivia  + (An unusual plant with tall, pretty flowers. Some call it the 'bush lily'.)
 (An-20item's-20quality-20is-20how-20well-2Dmade-20it-20is.)
  • Mental Break Threshold  + (As long as someone's [[Mood]] is below this level, they are in danger of having a [[mental break]].)
  • Berries  + (Assorted berries. Nice to eat, even when raw.)
  • Sandbags  + (Bags of locally-sourced dirt or sand, stacked for use as cover. Sandbags are ugly, but provide better cover than other low objects.)
  • Recruit Prisoner Chance  + (Base chance this person will recruit a prisoner.)
  • Shooting Accuracy  + (Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target.)
  • Base Healing Quality  + (Base quality of healing given to patients when acting as a doctor.)
  • Minimum Comfortable Temperature  + (Below this [[temperature]], characters will be unhappy. <span title="10 °C (18 °F)" style="border-bottom:1px dotted">Significantly</span> below this temperature, they will develop [[hypothermia]] and [[frostbite]] and eventually [[Death|die]].)
  • Painblock  + (Block pain pathways in the target's brain for a short time. This can allow a person to move and act even with grievous injuries which would normally incapacitate them.)
  • Granite blocks  + (Blocks of solid granite. Granite is a very hard stone.)
  • Limestone blocks  + (Blocks of solid limestone.)
  • Marble blocks  + (Blocks of solid marble. Marble is a soft, beautiful stone, known for being easy to sculpt.)
  • Sandstone blocks  + (Blocks of solid sandstone. Sandstone is a relatively soft rock and chips easily.)
  • Slate blocks  + (Blocks of solid slate. A dull-looking rock that chips easily.)
  • Stone tile  + (Carefully-cut and fit stone tiles for a castle feeling. They are pretty to look at, but they take a long time to lay.)
  • Cassandra Classic  + (Cassandra creates story events on a steadily-increasing curve of challenge and tension.)
  • Melee Dodge Chance  + (Chance to dodge a melee attack that would've otherwise hit. Characters will not dodge while aiming or firing a ranged weapon.)
  • Melee Hit Chance  + (Chance to hit a target in melee. The target can still dodge even if we would've hit.)
  • Cloth  + (Cloth woven from organic fibers.)
  • Paved tile  + (Concrete tiles. Cheap, but neutral in terms of looks and slow to build.)
  • Campfire  + (Cooks meals and produces heat, and burns out after a few days. As with all heat sources, it must be placed indoors so it has a closed space to heat. Refuelable.)
  • Melee Damage  + (Damage done per hit in melee combat.)
  • Game-of-Ur board  + (Dating from 2500BC, this exciting yet infuriating board game can be played by one or two people. It trains intellectual skills.)
  • Smooth stone  + (Designate rough stone terrain to be smoothed.)
  • Caravan hitching spot  + (Designates a spot for hitching animals and forming caravans. Colonist will hitch animals here while loading a caravan. You can also use these during encounters away from home to keep animals from wandering.)
  • Meditation spot  + (Designates a spot for meditation. PsycasteDesignates a spot for meditation. Psycasters can meditate here to gain psyfocus. If a focus object like a sculpture is nearby, the psycaster will be able to focus on it to boost their psyfocus gain. However, different people are able to use different focus objects.e are able to use different focus objects.)