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  • == Implants ==
    1,015 bytes (139 words) - 16:50, 11 April 2022
  • '''Cochlear implants''' are an [[artificial body part]] that replaces a pawn's ear. replacement Cochlear implants can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P
    4 KB (653 words) - 11:29, 8 January 2024
  • * Fix: Transhumanists aren't satisfied with certain implants.
    1 KB (161 words) - 04:16, 7 November 2023
  • ...prosthetic, bionic, and archotech version of a given part. In the case of implants, they are usually available in one form only. There are two types of artificial parts: implants and prosthetics. Implants are attached to the natural flesh body part, while prosthetics are replacem
    11 KB (1,374 words) - 06:24, 23 April 2024
  • ...etes for resources with several late game craftables: Armor, Bionic limbs, Implants, and [[Mechanoids]]{{BiotechIcon}}. ...in your colony, but nonetheless the coagulator should be one of the first implants you craft.
    5 KB (812 words) - 11:31, 8 January 2024
  • ...humanoids with brain implants, and vomiting on those with certain stomach implants.
    3 KB (492 words) - 00:32, 20 April 2024
  • ...vanced organ and limb harvesting. As well as advancing the colonists with implants the mod also adds a new power system for advanced power generation and work ==== Brain Implants ====
    25 KB (3,336 words) - 09:33, 6 March 2023
  • ...ghskin]], [[armorskin gland|armorskin]], and [[stoneskin gland|stoneskin]] implants.
    2 KB (259 words) - 04:16, 7 November 2023
  • ====Implants: BrainPals====
    5 KB (833 words) - 16:01, 28 October 2020
  • ...can help an existing couple together, counteract the negative beauty from implants like the [[armorskin gland]], fight traits like [[Annoying voice]], and cou ...which could otherwise be used for other [[bionics]]. The cost of aesthetic implants should be weighed against a [[bionic arm]] or [[bionic leg]], which have st
    4 KB (628 words) - 10:02, 22 April 2024
  • * Fixes to implants base defs
    2 KB (272 words) - 04:17, 7 November 2023
  • ...[Death acidifier]]. Has a 25% chance to have a [[Gunlink]]. Can spawn with implants. Never has [[Brawler]] or [[Body purist]] trait. Always has [[Skills#Shooti ...[[Recon helmet]] (80% chance) or [[Gunlink]] (20% chance). Can spawn with implants. Never has [[Brawler]] or [[Body purist]] trait. Always has [[Skills#Shooti
    10 KB (1,259 words) - 05:33, 23 March 2024
  • ...tellic Defenders]]. If captured Alive, these pawns can be recruited or the implants removed to allow access to them.
    2 KB (319 words) - 21:49, 23 February 2024
  • ...he least protective and has the smallest penalties of the three skin gland implants, being weaker than both the [[armorskin gland|armorskin]] and [[stoneskin g It does not reduce [[pawn beauty]] like the other skin gland implants.
    6 KB (838 words) - 11:36, 8 January 2024
  • '''Implants:'''
    2 KB (268 words) - 04:29, 18 November 2023
  • ...anoids with brain implants, and vomiting on those with certain [[stomach ]]implants. ...angle. There are also niche uses in [[brain shock]]ing pawns with certain implants to safely down them as a method of safely downing [[Mental break#Beserk|ber
    8 KB (1,111 words) - 22:39, 16 January 2024
  • ::Listed here are the creature's health conditions and injuries. Implants, bionic parts, and prosthetics are also listed here. Hovering over an entry =====Implants=====
    12 KB (1,892 words) - 17:01, 10 April 2024
  • ...humanoids with brain implants, and vomiting on those with certain stomach implants.
    6 KB (867 words) - 22:35, 16 January 2024
  • ...hey are universal and can be installed in either the left or right arm. As implants, they do not replace any body part or change the functionality of the limb ...powerful implant melee weapon, having the second highest DPS of all of the implants given by the [[Research#Compact weaponry|Compact Weaponry]] research. The e
    7 KB (1,022 words) - 11:33, 8 January 2024
  • ...dying a signal chip does not consume it, they can be used for other useful implants, such as a [[control sublink (standard)|standard control sublinks]]. But, g
    3 KB (409 words) - 12:06, 27 October 2023

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