Semantic search
Jump to navigation
Jump to search
Stat Name | Description |
---|---|
Smoothing Speed | A multiplier on the speed at which this person smooths rough stone floors and walls. |
Social Impact | A multiplier on how much other people are affected by this person's social interactions. |
Stonecutting Speed | Speed at which this person cuts rough stone into blocks. The type of stone being cut does not affect this speed. |
Suppression Power | A multiplier on a warden's ability to suppress slaves. |
Surgery Success Chance Factor | A multiplier to the chance that a surgery will succeed when performed here. Surgery success chances are also affected by many other factors, including the surgeon's ability and medicine used. |
Tailoring Speed | Speed at which this person makes clothes. |
Tame Animal Chance | The base chance this person will successfully tame an animal on any given attempt. The actual chance is also affected by the animal's wildness. Failed tame attempt can induce animal attacks, especially for more vicious animals. |
Toxic Environment Resistance | How resistant this creature is to the effects of environmental toxins. This protects against tox gas, rot stink, toxic fallout, and polluted terrain, but not against direct attacks with venom or injected poison. When this value is higher, exposure to pollution produces proportionally less toxic buildup in the body. |
Toxic Resistance | How well this creature resists toxic buildup. |
Trade Price Improvement | When this person acts as a trade negotiator, buy and sell prices are improved by this percentage. |
Train Animal Chance | The base chance this person will make progress training an animal on a given attempt. The actual chance for a given attempt will also depend on the animal's wildness, whether it is bonded with the trainer, and so on. |
Trap Spring Chance | The likelihood that a trap will spring when an unaware creature passes over it. |
Work Efficiency Factor | Work efficiency is multiplied by this value. |
Work Speed Factor | Work speed is multiplied by this value. |
Work To Make | The base amount of work it takes to make an item, once all materials are gathered. |