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Stat NameDescription
Smoothing SpeedA multiplier on the speed at which this person smooths rough stone floors and walls.
Social ImpactA multiplier on how much other people are affected by this person's social interactions.
Stonecutting SpeedSpeed at which this person cuts rough stone into blocks. The type of stone being cut does not affect this speed.
Suppression PowerA multiplier on a warden's ability to suppress slaves.
Surgery Success Chance FactorA multiplier to the chance that a surgery will succeed when performed here. Surgery success chances are also affected by many other factors, including the surgeon's ability and medicine used.
Tailoring SpeedSpeed at which this person makes clothes.
Tame Animal ChanceThe base chance this person will successfully tame an animal on any given attempt. The actual chance is also affected by the animal's wildness. Failed tame attempt can induce animal attacks, especially for more vicious animals.
Toxic Environment ResistanceHow resistant this creature is to the effects of environmental toxins. This protects against tox gas, rot stink, toxic fallout, and polluted terrain, but not against direct attacks with venom or injected poison. When this value is higher, exposure to pollution produces proportionally less toxic buildup in the body.
Toxic ResistanceHow well this creature resists toxic buildup.
Trade Price ImprovementWhen this person acts as a trade negotiator, buy and sell prices are improved by this percentage.
Train Animal ChanceThe base chance this person will make progress training an animal on a given attempt. The actual chance for a given attempt will also depend on the animal's wildness, whether it is bonded with the trainer, and so on.
Trap Spring ChanceThe likelihood that a trap will spring when an unaware creature passes over it.
Work Efficiency FactorWork efficiency is multiplied by this value.
Work Speed FactorWork speed is multiplied by this value.
Work To MakeThe base amount of work it takes to make an item, once all materials are gathered.