Shiv

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Shiv

Shiv

"An improvised knife-like weapon."


Type
EquipmentWeapons
Class
Neolithic
Mode
Melee
Dmg Type
Sharp
Damage
7
Cooldown
93 ticks (1.55 secs)
Range
1 tile(s)
DPS
4.52
Sell
10 x Material Value



Has a slightly lower DPS than the knife and the club, making it the lowest damage "real" weapon in the game. Only beer, wood, and plain old fists do less damage. However, the shiv only takes 10 materials to make, making it cheap to manufacture.

Gameplay Overview

The Shiv is the weakest melee weapon in the game, but it can be very problematic if one of your colonists get downed by a shiv as they'll most likely have very many stab wounds, meaning that an infection could be quite likely to occur. It only requires 10 materials to make as per mentioned, and only ~10 seconds to make, meaning that a Steel Shiv is a brilliant weapon to create if you're playing with a scenario where you start with nothing, offering significantly more power than fists and extremely cheap and quick to make. However, other than that, Shivs should generally be avoided unless absolutely desperate for melee weapons, and its low damage output means that an average shiv in an average Joe's hand will often get outmatched by simply better weapons.

As a neolithic weapon that can be simply crafted at a crafting spot, the Shiv can be made out of any crafting materials including Stone Blocks and Jade. All DPS figures in the table don't take accuracy into account and assume Normal quality and full durability...

Wood Stone Steel Plasteel Silver Gold Uranium Jade
Damage 2 4 7 8 4 2 8 6
Cooldown 1.4s 2.09s 1.55s 1.24s 1.55s 1.71s 2.09s 1.71s
DPS (to 3 dp) 1.429 1.914 4.516 6.452 2.581 1.17 3.828 3.509

DPS figures that are bold are those that are viable as they are greater than the base unarmed DPS (3.279), meaning those that aren't bold should generally be avoided as weapons.