Power claw

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Power claw

Powerful hand replacement consisting of three deadly claws.


Type
Medical ItemBody Part

Base Stats

Flammability
1
Market Value
1,500
Mass
4
Max Hit Points
50
Melee Cooldown
72
Melee Damage
15

Stat Modifiers




Power claws can sometimes be purchased from traders. They can then be installed onto a colonist as replacements for their hands. A power claw can only be installed on a natural arm. If a power claw is installed on a arm which gets replaced with an artificial arm, the claw will be removed and boxed for reuse. A power claw deals 15 damage compared to 6 damage from a fist, and attacks faster. It reduces a hand's efficiency to 92%, slightly reducing manipulation.

When meleeing a target, a colonist with no weapon often switches hands to attack. This means that a colonist with one power claw and one normal fist is less effective than having two claws. A colonist equipped with one or more claws should not wield a melee weapon because they will use the weapon instead of their claws.


When social fighting, colonists will not use the power claw to attack their opponent.

Melee Attack Damage Amount Cooldown DPS
Scratch 15 72 12