Neurotrainer

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Neurotrainer

A one-use nanotech trainer device. The neurotrainer is inserted through the orbit of the eye and releases nanomachines into the subject's brain, quickly improving their skills in a specific area.


Type
Exotic Item
Stack Limit
1

Base Stats

Flammability
1
Market Value
2,000
Mass
0.2
Max Hit Points
80

Stat Modifiers




This device is used by a colonist to raise one particular skill by giving 50000 experience (affected by learning factors) . The skill it will upgrade is listed as a prefix, i.e. Melee Neurotrainer. It will have no effect on a colonist that is incapable of that skill. A skill upgraded above level 10 is still subject to decay.

To use the device, select a colonist, right-click the neurotrainer, then click 'Use neurotrainer'. It is only usable once and is then destroyed.