Modern Weapons

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Pistol

Pistol

"Ancient pattern automatic pistol. Weak and short range, but quick."


Type
EquipmentWeapons
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
9
Warm-Up
54 ticks (0.9 secs)
Cooldown
40 ticks (0.67 secs)
Range
24 tile(s)
Accuracy
91% - 71% - 50% - 32%
Average Acc.
61%
Velocity
55 (m/s)
Burst Count
1 (per burst)
DPS
5.74 (3.5)
Buy
Steel 30 Component 2 + 534 work
Sell
Silver 200

Pump Shotgun

Pump Shotgun

"Ancient design. Deadly, but short range."


Type
EquipmentWeapons
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
20
Warm-Up
90 ticks (1.5 secs)
Cooldown
40 ticks (0.67 secs)
Range
16 tile(s)
Accuracy
80% - 87% - 77% - 64%
Average Acc.
77%
Velocity
55 (m/s)
Burst Count
1 (per burst)
DPS
9.23 (7.11)
Buy
Steel 90 Component 3 + 834 work
Sell
Silver 400


Machine pistol

Machine pistol

"A personal defense weapon is a micro-submachine gun. Short range, low power, high rate of fire. Very quick to aim and fire."


Type
EquipmentWeapons
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
5
Warm-Up
45 ticks (0.75 secs)
Cooldown
40 ticks (0.67 secs)
Range
24 tile(s)
Accuracy
73% - 62% - 43% - 15%
Average Acc.
48.25%
Velocity
55 (m/s)
Burst Count
3 (per burst)
Burst Ticks
7 ticks (0.12 secs)
DPS
9.09 (4.39)
Buy
Steel 90 Component 3 + 834 work
Sell
Silver 550


Heavy SMG

Heavy SMG

"A compact, wide-caliber slug-thrower. Very short range, but it packs a punch and handles quite well."


Type
EquipmentWeapons
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
10
Warm-Up
80 ticks (1.33 secs)
Cooldown
78 ticks (1.3 secs)
Range
20 tile(s)
Accuracy
89% - 64% - 37% - 22%
Average Acc.
53%
Velocity
50 (m/s)
Burst Count
4 (per burst)
Burst Ticks
11 ticks (0.18 secs)
DPS
12.57 (6.66)
Buy
Steel 130 Component 4 + 1000 work
Sell
Silver 600


Survival Rifle

Survival Rifle

"Ancient bolt-action rifle. Probably pulled from a basement somewhere. Good range, good power, low rate of fire."


Type
EquipmentWeapons
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
18
Warm-Up
150 ticks (2.5 secs)
Cooldown
40 ticks (0.67 secs)
Range
37 tile(s)
Accuracy
75% - 96% - 92% - 90%
Average Acc.
88.25%
Velocity
70 (m/s)
Burst Count
1 (per burst)
DPS
5.68 (5.02)
Buy
Steel 90 Component 3 + 834 work
Sell
Silver 400


Assault Rifle

Assault Rifle

"A general-purpose military weapon for field or urban combat. It fires a three-round burst. Good range, low power, high rate of fire."


Type
EquipmentWeapons
Mass
3.5kg
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
7
Warm-Up
54 ticks (0.9 secs)
Cooldown
81.5 ticks (1.36 secs)
Range
31 tile(s)
Accuracy
70% - 87% - 77% - 64%
Average Acc.
74.5%
Velocity
70 (m/s)
Burst Count
3 (per burst)
Burst Ticks
7 ticks (0.12 secs)
DPS
8.43 (6.28)
Buy
Steel 60 Component 7 + 750 work
Sell
Silver 445


Sniper Rifle

Sniper Rifle

"Ancient pattern military sniper rifle. Bolt action. Long range, great accuracy and power."


Type
EquipmentWeapons
Class
Modern
Mode
Single-Shot
Dmg Type
Sharp
Damage
40
Warm-Up
260 ticks (4.33 secs)
Cooldown
140 ticks (2.33 secs)
Range
45 tile(s)
Accuracy
50% - 86% - 86% - 88%
Average Acc.
77.5%
Velocity
100 (m/s)
Burst Count
1 (per burst)
DPS
6 (4.65)
Buy
Steel 100 Component 6 + 2000 work
Sell
Silver 850


LMG

LMG

"A light machine gun."


Type
EquipmentWeapons
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
8
Warm-Up
120 ticks (2 secs)
Cooldown
84 ticks (1.4 secs)
Range
25.9 tile(s)
Accuracy
50% - 64% - 41% - 22%
Average Acc.
44.25%
Velocity
40 (m/s)
Burst Count
6 (per burst)
Burst Ticks
7 ticks (0.12 secs)
DPS
12.05 (5.33)
Buy
Steel 150 Component 4 + 1500 work
Sell
Silver 800

Frag Grenades

Frag Grenades

"Thrown explosive."


Type
EquipmentWeapons
Class
Modern
Mode
Single Thrown
Dmg Type
Sharp
Damage
40
Warm-Up
108 ticks (1.8 secs)
Cooldown
160 ticks (2.67 secs)
Range
12 tile(s)
Accuracy
-
Velocity
12 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.0 tile(s)
Blast Radius
1.9
DPS
8.96
Sell
Silver 200

Molotov Cocktails

Molotov Cocktails

"Thrown explosive."


Type
EquipmentWeapons
Class
Modern
Mode
Single Thrown
Dmg Type
Sharp
Damage
10
Warm-Up
108 ticks (1.8 secs)
Cooldown
160 ticks (2.67 secs)
Range
12.9 tile(s)
Accuracy
-
Velocity
12 (m/s)
Burst Count
1 (per burst)
Miss Radius
2.9 tile(s)
Blast Radius
1.1
DPS
2.24
Sell
Silver 100


EMP Grenade

EMP Grenades

"Electromagnetic pulse grenades damaging to electronic equipment."


Type
EquipmentWeapons
Class
Modern
Mode
Single Thrown
Dmg Type
Sharp
Damage
80
Warm-Up
108 ticks (1.8 secs)
Cooldown
160 ticks (2.67 secs)
Range
12.9 tile(s)
Accuracy
-
Velocity
12 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.0 tile(s)
Blast Radius
3.5
DPS
17.91
Sell
Silver 400


Improvised Turret Gun

Improvised Turret Gun

"Jury-rigged gun attached to a turret."


Type
EquipmentWeapons
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
7
Warm-Up
90 ticks (1.5 secs)
Cooldown
40 ticks (0.67 secs)
Range
25.9 tile(s)
Accuracy
80% - 64% - 41% - 22%
Average Acc.
51.75%
Velocity
70 (m/s)
Burst Count
3 (per burst)
Burst Ticks
8 ticks (0.13 secs)
DPS
8.63 (4.47)
Sell
Silver 0