Materials

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Lumber

Wood

Wood from trees or other fibrous plants. Useful for building structures, weapons, and even simple prosthetics. A raw stick of wood can be used as a weapon in a pinch.

Wood logs are vital to early game construction and crafting. You are given a number of wood logs at the start of the game and can gather more from trees using the Chop Wood command. Bulk goods traders will also buy and sell wood.

Market Value 1.4 Silver
Mass 0.4kg
Stack Limit 75
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:1
Time to Make ×0.7
Hit Points ×0.4
Flammability ×1
Material for Buildings and Art
Beauty ×1.25 +2
Door Speed ×1.2
Rest Effect.
Material for Melee Weapons
Cooldown ×0.9
Blunt Damage
Sharp Damage


Metals

Gold

The most seductive metal of them all. Millions have died in attempting to feed the endless human thirst for gold. This soft metal is little use on its own, but is strikingly beautiful and very rare.

Gold is a very beautiful and expensive resource. Can sometimes be found off the bodies of raiders, as well as those who pop out of random cryptosleep caskets in buildings around the map, but the primary source is by mining gold veins or drilling with deep drills. You can sell gold to certain traders to get a staggering amount of cash, or craft it into golden sculptures that are perhaps the most valuable items in the game. It can also be used to create extremely beautiful furniture and structures. Gold is also necessary to build the ship computer core.

Market Value 10 Silver
Mass 0.07kg
Stack Limit 400
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:20
Time to Make ×0.9
Hit Points ×0.6
Flammability ×0.2
Material for Buildings and Art
Beauty ×4 +12
Door Speed
Rest Effect.
Material for Melee Weapons
Cooldown ×1.1
Blunt Damage
Sharp Damage

Plasteel

Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure.

The strongest material in the game. Used for a lot of high tech stuff, especially ship engines and other modules, which are needed to build a spaceship to escape the planet and win the game. Can be obtained by trading, disassembling a dead Mechanoid, mining compacted plasteel deposits or using a deep drill on an underground plasteel vein.

Market Value 14 Silver
Mass 0.05kg
Stack Limit 75
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:1
Time to Make ×2.2
Hit Points ×2.8
Flammability ×0.1
Material for Buildings and Art
Beauty ×1
Door Speed
Rest Effect.
Material for Melee Weapons
Cooldown ×0.8
Blunt Damage
Sharp Damage

Silver

This metal is mostly used as a commodity currency. It can also be used for making attractive decorations.

Market Value 1 Silver
Mass 0.007kg
Stack Limit 500
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:20
Time to Make ×1
Hit Points ×0.7
Flammability ×0.2
Material for Buildings and Art
Beauty ×2 +6
Door Speed
Rest Effect.
Material for Melee Weapons
Cooldown ×1
Blunt Damage
Sharp Damage

Steel

An iron-carbon metal alloy used for building structures, tools, and weapons.

Steel is the primary resource for mid- to late-game construction, and is therefore vital. Steel can be found in steel bearing rock on the terrain and must be mined by your colonists. It can also be purchased from available ships at the Comms Console, from another colony or by smelting steel slag dropped from supply ships and broken machines. It is also dropped by some pawns, most notably the mechanoids. Raiders also have a chance to drop steel, among other things. Steel is one of the most valuable resources and is used in almost all forms of structures including Walls, Defensive Structures, Production Tables and more.

Market Value 1.9 Silver
Mass 0.5kg
Stack Limit 75
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:1
Time to Make
Hit Points ×1
Flammability ×0.2
Material for Buildings and Art
Beauty ×1
Door Speed
Rest Effect.
Material for Melee Weapons
Cooldown ×1
Blunt Damage
Sharp Damage

Uranium

"An extremely hard, dense metal. While it is best known for its use powering nuclear reactors, its physical properties also make it excellent in some roles as a tool, weapon, or armor."

Uranium can be traded for profit, crafted into items, used to build cryptosleep caskets, ship reactors, ship cryptosleep caskets or to craft shield belts. It can be found in uranium deposits inside hills and mountains and mined accordingly. More commonly, it is extracted from deep underground with the deep drill. It can also be found in small amounts from deconstructing ancient cryptosleep caskets.

Market Value 6 Silver
Mass 0.1kg
Stack Limit 500
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:20
Time to Make ×1.9
Hit Points ×2.5
Flammability ×0
Material for Buildings and Art
Beauty ×0.5
Door Speed ×0.75
Rest Effect.
Material for Melee Weapons
Cooldown ×1.35
Blunt Damage
Sharp Damage


Stone Blocks

Granite Blocks

Blocks of solid granite. Granite is a very hard stone.

Granite is the strongest of the rocks and is best suited to build walls in the fighting area. It also has the highest market value factor, so well suited to craft items for sale.

Market Value 2.1 Silver
Mass 1.25kg
Stack Limit 75
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:1
Time to Make ×1.3
Hit Points ×1.7
Flammability ×0
Material for Buildings and Art
Beauty ×1.2 +2
Door Speed ×0.45
Rest Effect. ×0.9
Material for Melee Weapons
Cooldown ×1.35
Blunt Damage
Sharp Damage

Jade

A hard, green stone. Because of its beauty and rarity, jade is often used for ornaments and decorations. Its hardness and density also makes it a good material for blunt weapons.

Jade is a hard stone, green in color. Due to its beauty, it is best used to create sculptures, but can also be used to create effective blunt weapons. Its beauty is comparable to silver.

Market Value 5 Silver
Mass 0.5kg
Stack Limit 500
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:1
Time to Make ×1.4
Hit Points ×0.5
Flammability ×0.2
Material for Buildings and Art
Beauty ×2.5 +6
Door Speed
Rest Effect.
Material for Melee Weapons
Cooldown ×1.1
Blunt Damage
Sharp Damage

Limestone Blocks

Blocks of solid limestone.

Besides being the second most durable stone type after granite, limestone blocks have no practical advantage over other stone blocks.

Market Value 1.9 Silver
Mass 1.1kg
Stack Limit 75
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:1
Time to Make ×1.3
Hit Points ×1.55
Flammability ×0
Material for Buildings and Art
Beauty ×1.2 +2
Door Speed ×0.45
Rest Effect. ×0.9
Material for Melee Weapons
Cooldown ×1.35
Blunt Damage
Sharp Damage

Marble Blocks

Blocks of solid marble. Marble is a soft, beautiful stone, known for being easy to sculpt.

Of all stone block materials, marble is the prettiest and is best suited to create art for your base. It is also a close second in terms of market value per unit of work, after sandstone, so is well suited to craft items for sale in bulk.

Market Value 1.9 Silver
Mass 1.25kg
Stack Limit 75
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:1
Time to Make ×1.15
Hit Points ×1.2
Flammability ×0
Material for Buildings and Art
Beauty ×1.35 +2
Door Speed ×0.45
Rest Effect. ×0.9
Material for Melee Weapons
Cooldown ×1.35
Blunt Damage
Sharp Damage

Sandstone Blocks

Blocks of solid sandstone. Sandstone is a relatively soft rock and chips easily.

Sandstone is the quickest stone type to work with, making it well suited for stone constructions that need to be built quickly. It also has the highest market value per unit of work so is the best stone type for crafting items for sale in bulk.

Market Value 1.9 Silver
Mass 1kg
Stack Limit 75
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:1
Time to Make ×1.1
Hit Points ×1.4
Flammability ×0
Material for Buildings and Art
Beauty ×1.1 +2
Door Speed ×0.45
Rest Effect. ×0.9
Material for Melee Weapons
Cooldown ×1.35
Blunt Damage
Sharp Damage

Slate Blocks

Blocks of solid slate. A dull-looking rock that chips easily.

The only advantage of slate blocks is that they are the least heavy. If for some reason you need to carry stone chunks or blocks in a caravan in bulk, slate might be the best choice.

Market Value 1.9 Silver
Mass 0.9kg
Stack Limit 75
No Hit Points
Not harmed by HP damage; can be destroyed (e.g. by cave-ins). Does not apply to items made from this.
Material Volume 1:1
Time to Make ×1.3
Hit Points ×1.3
Flammability ×0
Material for Buildings and Art
Beauty ×1.1 +2
Door Speed ×0.45
Rest Effect. ×0.9
Material for Melee Weapons
Cooldown ×1.35
Blunt Damage
Sharp Damage


Properties

 Beauty FactorBeauty OffsetFlammability FactorMass BaseMax Hit Points FactorMelee Cooldown FactorWork To Make FactorWork To Make OffsetMarket Value Factor
Alpaca wool0.031
Alpacahide0.031.3
Arctic foxskin0.031.3
Arctic wolfskin0.031.3
Bearskin0.031.3
Beaverskin0.031.3
Boomalope leather0.031.3
Boomrat leather0.031.3
Camelhair0.031
Capybaraskin0.031.3
Carribou leather0.031.3
Cassowary leather0.031.3
Catskin0.031.3
Chinchilla fur0.031.3
Cloth0.0261
Cobraskin0.031.3
Collapsed rocks1
Cougarskin0.031.3
Cowskin0.031.1
Deerhide0.031.3
Devilstrand0.321.3
Dromedary leather0.031.3
Elephant skin0.031.3
Elkhide0.031.3
Emu leather0.031.3
Fabrics
Fennec foxskin0.031.3
Gazelle leather0.031.3
Goathide0.031.3
Gold4120.20.070.61.10.9
Granite Blocks1.2201.251.71.351.30.5
Hare leather0.031.3
Human leather0.031.3
Husky fur0.031.3
Hyperweave0.0381.8
Iguana skin0.031.3
Jade2.560.20.50.51.11.4
Labrador fur0.031.3
Leathers
Limestone Blocks1.2201.11.551.351.30.4
Lynxskin0.031.3
Marble Blocks1.35201.251.21.351.150.45
Megasloth leather0.031.3
Megasloth wool0.031
Monkeyhide0.031.3
Muffalo leather0.031.3
Muffalo wool0.0281
Ostrich leather0.031.3
Pantherskin0.031.3
Pigskin0.031.45
... further results

Category: Material