Internal version/0.0.324

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0.0.324
Internal Version 0.0.324 was released on January 16, 2014.
RimWorld Releases
2016.12.20
0.16.1393 (Alpha 16)
2016.09.02
0.15.1284 (Alpha 15C)
2016.08.29
0.15.1280 (Alpha 15B)
2016.08.28
0.15.1279 (Alpha 15)
2016.07.29
0.14.1249 (Alpha 14E)
2016.07.21
0.14.1241 (Alpha 14D)
2016.07.19
0.14.1238 (Alpha 14C)
2016.07.18
0.14.1236 (Alpha 14B)
2016.07.15
0.14.1234 (Alpha 14)
2016.04.06
0.13.1135 (Alpha 13)
2015.08.21
0.12.906 (Alpha 12)
2015.06.10
0.11.877 (Alpha 11)
2015.04.15
0.10.785 (Alpha 10)
2015.02.18
0.9.722 (Alpha 9)
2014.12.15
0.8.657 (Alpha 8)
2014.10.01
0.7.581 (Alpha 7)
2014.08.13
0.6.532 (Alpha 6)
2014.07.04
0.5.492 (Alpha 5)
2014.06.01
0.4.460 (Alpha 4)
2014.04.11
0.3.410 (Alpha 3)
2014.02.26
0.2.363 (Alpha 2)
2014.01.27
0.1.334 (Alpha 1)
2013.10.16
0.0.232 (Pre-Alpha 1)

Changes

  • Stockpiling AI: Pawns will now draw from several resource piles if it helps them build more efficiently. So they can pick up from multiple resource piles, carry the resources in one trip, and then deposit them in multiple building sites. Very efficient and fun to watch!
  • Included Rho’s new RimWorld logo and Ricardo’s happy/sad Randy portrait.
  • Colonist will now eat from dispensers in prisoners’ rooms as well as store meals in prisoners’ rooms if there is no prisoner present.
  • You can now rename stockpiles.
  • Some fairly easy but extremely impactful optimizations: eliminated 30k/frame of memory allocs from switching to the same font over and over. Game no longer tries to make tooltips from every rock square in the map (only pawns make tooltips now). Some others.

Bug Fixes

  • Various bugfixes.