Grand Sculpture

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Grand Sculpture

Grand Sculpture.png


Type
art
Beauty
140
Mass
350 kg


Sculptures


Sculptures are pieces of art made at a sculptor's table that add (or not) beauty to any room they're in once they are installed. A finished piece of art gets a quality that affects the beauty and market value. The artist's skill is a driving factor in the quality of the sculpture. Sculptures can be reinstalled or uninstalled. Sculptures may be deconstructed for a partial salvage of materials. If a sculpture job is interrupted for any reason the sculptor will drop the piece on the table, and it will be in an unfinished state until the same author finishes it. A sculptor cannot work on another sculptor's piece. The inspect pane indicates the name of the piece's sculptor and how much work is remaining. The stockpile filter includes an entry for unfinished sculptures (under >Items >Unfinished) which allows the player to control where they are stored if keeping them by the table becomes an inconvenience. The piece will be named under a title and although same titles can be used, the storylines will differ ex. File:Blue Forest.png vs File: Blue Forest alt 1.png.


Below is a table detailing statistics on grand sculptures. As of Alpha 12

Material Beauty (Normal) Max HP Work to make Value (Normal) Flammability Value/Work
Sandstone 100(*) 350 7211 2225(*) 0% .308
Granite 170 425 7211 2275 0% .315
Limestone 170 390 7211 2225 0% .308
Marble 190(*) 300 7211 2225(*) 0% .308
Slate 155 325 7211 2225 0% .308
Silver 435(*) 175 1920 5660(*) 20% 2.948
Gold 950(*) 150 2080 78500(*) 20% 37.740
Steel 140 250 1600 905 20% .566
Plasteel 170 700 3200 7790 10% 2.434
Wood 178(*) 125 1120 630(*) 100% .563
Uranium 56 625 3040 26730 0% 8.793

(*) are calculated from qualities other than normal.