Grand sculpture

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Grand sculpture

Grand sculpture.png


Type
Art
Beauty
240
Mass
50 kg
Cover Effectiveness
50%


Sculptures


Sculptures are pieces of art made at a sculptor's table that add (or not) beauty to any room they're in once they are installed. A finished piece of art gets a quality that affects the beauty and market value.

The artist's skill is a driving factor in the quality of the sculpture. Sculptures can be reinstalled or uninstalled. Sculptures may be deconstructed to salvage 75% of its materials. If a sculpture job is interrupted for any reason the sculptor will drop the piece on the table, and it will be in an unfinished state until the same author finishes it. A sculptor cannot work on another sculptor's piece. The inspect pane indicates the name of the piece's sculptor and how much work is remaining. The stockpile filter includes an entry for unfinished sculptures (under >Items >Unfinished) which allows the player to control where they are stored if keeping them by the table becomes an inconvenience. The piece will be named under a title and although same titles can be used, the storylines will differ ex. File:Blue Forest.png vs File: Blue Forest alt 1.png.


Below is a table detailing statistics on grand sculptures.

Material Beauty (Normal) Max HP Work to make Value (Normal) Flammability Value/Work
Sandstone 265 350 1192 710 0% .596
Granite* 240 425 7211 800 0% .111
Limestone 240 390 1409 750 0% .532
Marble 325 300 1246 720 0% .578
Slate* 265 325 7211 750 0% .104
Silver* 490 175 1920 2795 20% 1.456
Jade 615 125 1517 1575 20% 1.038
Gold* 1010 150 2080 26175 20% 12.584
Steel 240 250 1084 690 20% .637
Plasteel 240 700 2384 4070 10% 1.707
Wood 240 100 759 500 100% 0.659
Uranium 120 625 2059 15970 0% 7.756
* not necessarily updated to A17