Volatile liquid chemical compound. Used to fuel rockets and other machines.
Miscellaneous gears, capacitors, circuit boards, tubes, wheels, sensors, wires, chips, processors, and other electronic and industrial parts. Necessary for assembling complex machines or electronics.
Components are required to build anything that produces or uses electricity, with the exception of sun lamps and standing lamps. They are also required to produce firearms at a machining table, and every ship part.
Fired from artillery cannons.
Mortar shells serve as ammunition fired from one of the three mortar types (Explosive, Incendiary, EMP). They are also a requirement to build improvised explosive traps (explosive, incendiary). They can be crafted at a machining table for 10 steel, or bought from traders, typically the combat supplier. An artillery shell will explode in a 5 x 5 square if damage reduces its hit points to 20 or less, or deterioration reduces them to 0.
Beer before fermentation. This substance needs to ferment in a fermenting barrel before it becomes drinkable beer.
Wort is required to produce beer and is produced at a brewery. The brewery requires a colonist with the cooking job type set in the Overview. It uses the bill system like other production stations. The bill can be set to a require minimum cooking skill level. This process yields 5 wort for 25 hops and takes 17 work. The amount of time it takes to complete the bill is determined by the colonist's brewing speed. After fermenting Wort in a fermenting barrel for 10 days it becomes beer.