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They are built mainly out of stone walls.
They can spawn on any map tile, and can sometimes have multiple, or none at all.
Each casket contains a human. The human can be neutral or hostile to the players, and can spawn downed or dead.
All pods in the ancient structure open simultaneously. When done so, downed
Having a colonist walk to the walls of the structure will cause this prompt:
"As (Colonist Name) draws near the ancient wall a sense of foreboding overcomes him. (S)He isn't sure why, but (s)he feels this dusty structure may contain great dangers"