Difference between revisions of "Zone/Area"

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m (Testing to see if I can save before starting to wright a long article.)
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[[File:ArchitectZones.png|right]]
 
[[File:ArchitectZones.png|right]]
  
Test
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==Defining content and priority of a zone==
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The content of any zone can be defined by selecting the zone and clicking the brown button that appears near the bottom left corner, the priority of the zones can also be set there.
  
 
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Revision as of 14:50, 8 February 2014

Template:TNT

<translate> Zones are used by colonists for certain tasks such as hauling or growing. Zones aren't structures, and are rather just marker areas.</translate>

Defining content and priority of a zone

The content of any zone can be defined by selecting the zone and clicking the brown button that appears near the bottom left corner, the priority of the zones can also be set there.

ZoneDelete.png
<translate> Delete Zones</translate>
|| width=110px height=110px | <translate> Growing</translate>
<translate> Dumping</translate> || <translate> Remove Home zone</translate>
<translate> Stockpile</translate> || <translate> Add Home zone</translate>
<translate>
Name HP Build Time Metal Cost Power Consumption Transmits Power Flammable Blocks LoS Can Walk On Store Slots Beauty Type</translate>
<translate> Stockpile</translate> - 0 0 - - 0% 0% 100% - <translate>

Neutral</translate> || | -

<translate> Dumping</translate> - 0 0 - - 0% 0% 100% 16 <translate>

Neutral</translate> || | <translate> Corpse,Debris,Meal</translate>

<translate> Growing</translate> - 0 0 - - 0% 0% 100% 24 <translate>

Neutral</translate> || | <translate> Plant Potato</translate>

Template:TNT