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Base building:
 
Base building:
*Place your base close to valuable natural resources such as rich soil for well growing crops or steam geysers for power and heating.
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*Place you base close to valuable natural resources such as rich soil for well growing crops or steam geysers for power and heating.
 
*Use natural barriers to your advantage. Coast line and deep lakes can be used to minimize entry points from raiders. Shallow water and marshes can also slow down raiders movement and prevent them from building there when setting up a siege.
 
*Use natural barriers to your advantage. Coast line and deep lakes can be used to minimize entry points from raiders. Shallow water and marshes can also slow down raiders movement and prevent them from building there when setting up a siege.
 
*Building in a mountain has many advantages. It helps minimize entry points from raiders and stone provides strong walls for protection. Also smoothing stone floor is a quick and easy way to get high beauty rooms.
 
*Building in a mountain has many advantages. It helps minimize entry points from raiders and stone provides strong walls for protection. Also smoothing stone floor is a quick and easy way to get high beauty rooms.
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*You can keep an isolated fully charged backup battery back off your power network encase a short circuit drains it. Then you can just connect it to the network for minimal down time.
 
*You can keep an isolated fully charged backup battery back off your power network encase a short circuit drains it. Then you can just connect it to the network for minimal down time.
 
*In general, your stockpiles should be placed near the source of what they are storing and near whatever needs to use them. For example have your freezer near where you grow food and your kitchen close to the freezer. More specific information on this will be given below.
 
*In general, your stockpiles should be placed near the source of what they are storing and near whatever needs to use them. For example have your freezer near where you grow food and your kitchen close to the freezer. More specific information on this will be given below.
 
  
 
Room and item placement:
 
Room and item placement:
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*Selling prisoners is generally more profitable than harvesting their organs and selling them, and gives less of a mood debuff to colonists (NEED TO INVESTIGATE). However it may be more profitable to harvest their organs if you have severe untreatable wounds such as lost limbs.
 
*Selling prisoners is generally more profitable than harvesting their organs and selling them, and gives less of a mood debuff to colonists (NEED TO INVESTIGATE). However it may be more profitable to harvest their organs if you have severe untreatable wounds such as lost limbs.
 
*A vitals monitor can connect to any hospital bed right next to it. That means it can connect to 4 hospital beds.
 
*A vitals monitor can connect to any hospital bed right next to it. That means it can connect to 4 hospital beds.
*Have an emergency forbidden firewood stockpile to keep light and heat up when you have a solar flair.
 

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