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* Milking or shearing animals can fail, resulting in ''all'' of the product going to waste; this is especially painful when shearing (gathering wool), because wool takes many days to grow back.
 
* Milking or shearing animals can fail, resulting in ''all'' of the product going to waste; this is especially painful when shearing (gathering wool), because wool takes many days to grow back.
  
Because of this it is best to let unskilled animal handlers only ''train animals'' that are already domesticated.  If this fails, some food will be wasted, and the animal might lose some training from decay, but nothing worse will happen.  Only your qualified animal handlers should be allowed to try to tame wild animals, or to milk or shear tamed animals (if you care about the product).
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Because of this it is best to let unskilled animal handlers only ''train animals'' that are already domesticated.  If this fails, some food will be wasted, and the animal might lose some training from decay, but nothing worse will happen.  Only your qualified animal handlers should be allowed to milk, shear or tame wild animals.
  
It is very finicky to assign all your animal handlers to the jobs best suited for them.  It can be done with manipulation of temporary [[zone]] restrictions and [[pen]]s, but the recommended way is to install a mod like ''Work Tab'': it allows for fine-grained control of the various animals related sub-tasks.
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It is very finicky to assign all your animal handlers to the jobs best suited for them.  It can be done with a lot of manipulation of temporary zone restrictions, but the recommended way is to install a mod like ''Work Tab'': it allows for fine-grained control of the various animals related sub-tasks.
  
 
=== Artistic ===
 
=== Artistic ===

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