Time

From RimWorld Wiki
Revision as of 19:02, 29 August 2016 by XHawk87 (talk | contribs) (Corrected in-game time to ticks calculations)
Jump to navigation Jump to search

Time in RimWorld passes as a series of ticks. On normal game speed, there are 60 such ticks to a real second; there are always 2,500 ticks to one in-game hour.

The game starts in the year 5500. The in-game clock is in 24-hour format with the hours displayed in military time from 0H to 23H.

Time proceeds as one would expect except that there are no individual months displayed, but instead the four seasons. (Summer, Spring, Winter, and Fall) Each individual season is always 15 days, after which you proceed into the next season.


In-Game Time Ticks Real Time
1 Hour 2,500

41s

1 Day 24 Hours 60,000
 16m                                      

40s

1 Season 15 Days 900,000
04h 10m                                      

00s

1 Year 4 Seasons 3,600,000
16h 40m                                      

00s