Difference between revisions of "Time"

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(Date rolls over at 0H now.)
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'''Time''' in RimWorld passes as a series of ticks. On normal game speed, there are 60 such ticks to a real second; there are always 1,250 ticks to one in-game hour.
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The game starts in the year 5500. The relative lengths of hours, day, and so on are as one would expect them, except that there are always 10 days in a month.
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'''Time''' in RimWorld passes as a series of ticks. On normal game speed, there are 60 such ticks to a real second; there are always 2,500 ticks to one in-game hour.
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The game starts in the year 5500. The in-game clock is in 24-hour format with the hours displayed in military time from 0H to 23H.
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Time proceeds as one would expect except that there are no individual months displayed, but instead the four seasons. (Summer, Spring, Winter, and Fall) Each individual season is always 15 days, after which you proceed into the next season.
  
The in-game clock is in 24-hour format. The hours are from 0H to 23H.
 
 
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|-
 
|-
 
! 1 Hour
 
! 1 Hour
|          ||    1,250 || {{Time| 30000/60/24 }}
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|          ||    2,500 || {{Time| 60000/60/24 }}
 
|-
 
|-
 
! 1 Day
 
! 1 Day
| 24 Hours  ||    30,000 || {{Time| 30000/60 }}
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| 24 Hours  ||    60,000 || {{Time| 60000/60 }}
|-
 
! 1 Month
 
| 10 Days  ||  300,000 || {{Time| 30000/60*10 }}
 
 
|-
 
|-
 
! 1 Season
 
! 1 Season
| 3 Months ||  900,000 || {{Time| 30000/60*10*3 }}
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| 15 Days ||  900,000 || {{Time| 60000/60*15 }}
 
|-
 
|-
 
! 1 Year
 
! 1 Year
| 4 Seasons || 3,600,000 || {{Time| 30000/60*10*3*4 }}
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| 4 Seasons || 3,600,000 || {{Time| 60000/60*15*4 }}
 
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[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 
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Revision as of 23:05, 22 October 2016

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Template:Tocright Time in RimWorld passes as a series of ticks. On normal game speed, there are 60 such ticks to a real second; there are always 2,500 ticks to one in-game hour.

The game starts in the year 5500. The in-game clock is in 24-hour format with the hours displayed in military time from 0H to 23H.

Time proceeds as one would expect except that there are no individual months displayed, but instead the four seasons. (Summer, Spring, Winter, and Fall) Each individual season is always 15 days, after which you proceed into the next season.


In-Game Time Ticks Real Time
1 Hour 2,500

41s

1 Day 24 Hours 60,000
 16m                                      

40s

1 Season 15 Days 900,000
04h 10m                                      

00s

1 Year 4 Seasons 3,600,000
16h 40m                                      

00s