Difference between revisions of "Textiles"
Jump to navigation
Jump to search
(→Growable Textiles: Added in-game description for Cloth.) |
(Corrected category.) |
||
(20 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
− | < | + | <!--Top Nav Box--> |
− | + | {| align=center | |
+ | | {{Resources_Nav}} | ||
+ | |} | ||
+ | <hr> | ||
+ | <!-- End of Nav --> | ||
+ | </noinclude> | ||
− | + | '''Textiles''' is a material that includes fabrics and leathers. | |
− | == | + | |
− | {{ | + | ''For fabrics see: [[Fabrics]].'' |
− | | | + | |
− | | | + | ''For leathers see: [[Leather]].'' |
− | | | + | |
− | | | + | == Material Effects == |
− | + | List of material effects for fabrics and leathers. [[Clothing]] items have stats that are modified by the material they're made of. | |
− | + | {{#ask: [[Category: Textile]] | |
− | | | + | | ?Armor - Sharp Factor |
− | | | + | | ?Armor - Sharp Offset |
− | | | + | | ?Armor - Blunt Factor |
− | | | + | | ?Armor - Blunt Offset |
+ | | ?Armor - Heat Factor | ||
+ | | ?Armor - Heat Offset | ||
+ | | ?Armor - Electric Factor | ||
+ | | ?Armor - Electric Offset | ||
+ | | ?Insulation - Cold Factor | ||
+ | | ?Insulation - Heat Factor | ||
+ | | ?Market Value Base | ||
+ | | ?Market Value Factor | ||
+ | | link = subject | ||
+ | | limit = 100 | ||
+ | | mainlabel=Name | ||
}} | }} | ||
− | == | + | <!--==Properties== |
− | {{ | + | {{#ask: [[Category: Textile]] |
− | | | + | | ?Beauty Factor |
− | | | + | | ?Beauty Offset |
− | | | + | | ?Flammability Factor |
− | + | | ?Max Health Factor | |
− | + | | ?Melee Cooldown Factor | |
− | | | + | | ?Work To Make Factor |
− | | | + | | ?Work To Make Offset |
− | | | + | }}--> |
− | + | ||
− | + | [[Category:Material]] | |
− |
Revision as of 16:07, 2 February 2017
|
Textiles is a material that includes fabrics and leathers.
For fabrics see: Fabrics.
For leathers see: Leather.
Material Effects
List of material effects for fabrics and leathers. Clothing items have stats that are modified by the material they're made of.