Difference between revisions of "Template:Armor material table"

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|-
 
|-
 
{{#if: {{{ 2|}}} |
 
{{#if: {{{ 2|}}} |
<th> '''[[Wood]] {{#var:armorname}}'''
+
! '''[[Wood]] {{#var:armorname}}'''
<td> {{ #expr: {{Q|Wood|Armor - Sharp Factor}}*{{#var:armorsharp|}}*100 round 1}}%
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<td> {{ #expr: {{Q|Wood|Armor - Sharp Factor}}*{{#var:armorsharp|}}*100 round 1}}% </td>
<td> {{ #expr: {{Q|Wood|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100 round 1}}%
+
<td> {{ #expr: {{Q|Wood|Armor - Blunt Factor}}*{{#var:armorblunt|}}*100 round 1}}% </td>
<td> {{ #expr: {{Q|Wood|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
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<td> {{ #expr: {{Q|Wood|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}% </td>
<td> {{ #expr: {{Q|Wood|Max Hit Points Factor}}*{{#var:HP|}}}}
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<td> {{ #expr: {{Q|Wood|Max Hit Points Factor}}*{{#var:HP|}}}} </td>
<td> {{icon|silver|{{Market Value Calculator|{{#var:armorname}}|Wood}}}}
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<td> {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Wood}}}} </td>
<tr>
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<tr></tr>
 
|}}
 
|}}
  
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| {{ #expr: {{Q|Silver|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
 
| {{ #expr: {{Q|Silver|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
 
| {{ #expr: {{Q|Silver|Max Hit Points Factor}}*{{#var:HP|}}}}
 
| {{ #expr: {{Q|Silver|Max Hit Points Factor}}*{{#var:HP|}}}}
| {{icon|silver|{{Market Value Calculator|{{#var:armorname}}|Silver}}}}
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| {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Silver}}}}
 
|-
 
|-
 
! '''[[Gold]] {{#var:armorname}}'''
 
! '''[[Gold]] {{#var:armorname}}'''
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| {{ #expr: {{Q|Gold|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
 
| {{ #expr: {{Q|Gold|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
 
| {{ #expr: {{Q|Gold|Max Hit Points Factor}}*{{#var:HP|}}}}
 
| {{ #expr: {{Q|Gold|Max Hit Points Factor}}*{{#var:HP|}}}}
| {{icon|silver|{{Market Value Calculator|{{#var:armorname}}|Gold}}}}
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| {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Gold}}}}
 
|-
 
|-
  
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| {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
 
| {{ #expr: {{Q|Steel|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
 
| {{ #expr: {{Q|Steel|Max Hit Points Factor}}*{{#var:HP|}}}}
 
| {{ #expr: {{Q|Steel|Max Hit Points Factor}}*{{#var:HP|}}}}
| {{icon|silver|{{Market Value Calculator|{{#var:armorname}}|Steel}}}}
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| {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Steel}}}}
 
|-
 
|-
  
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| {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
 
| {{ #expr: {{Q|Plasteel|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
 
| {{ #expr: {{Q|Plasteel|Max Hit Points Factor}}*{{#var:HP|}}}}
 
| {{ #expr: {{Q|Plasteel|Max Hit Points Factor}}*{{#var:HP|}}}}
| {{icon|silver|{{Market Value Calculator|{{#var:armorname}}|Plasteel}}}}
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| {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Plasteel}}}}
 
|-
 
|-
  
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| {{ #expr: {{Q|Uranium|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
 
| {{ #expr: {{Q|Uranium|Armor - Heat Factor}}*{{#var:armorheat|}}*100 round 1}}%
 
| {{ #expr: {{Q|Uranium|Max Hit Points Factor}}*{{#var:HP|}}}}
 
| {{ #expr: {{Q|Uranium|Max Hit Points Factor}}*{{#var:HP|}}}}
| {{icon|silver|{{Market Value Calculator|{{#var:armorname}}|Uranium}}}}
+
| {{Icon Small|silver||{{Market Value Calculator|{{#var:armorname}}|Uranium}}}}
 
|-
 
|-
 
|}
 
|}
 
<sup>Assuming Normal quality, for the effect of other qualities, see [[Quality]].</sup>
 
<sup>Assuming Normal quality, for the effect of other qualities, see [[Quality]].</sup>
</li><div></includeonly>
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</li></div></includeonly>
 
<noinclude>
 
<noinclude>
 
{{documentation}}
 
{{documentation}}
 
</noinclude>
 
</noinclude>

Latest revision as of 14:56, 21 August 2022


Documentation icon Template documentation[view] [edit] [history] [purge]

Description[edit]

This template generates a table summarizing stats for an article of armor, including Sharp, Blunt and Heat armor, HP, and Market Value, for the variety of different materials available for it.

Parameters[edit]

The first parameter (if present) will specify which article of armor to generate the template for. If absent, {{PAGENAME}} will be used.

The second parameter indicates if Wood should be included in the materials list. If absent, it will assume not.

Example usage[edit]

{{Armor material table | Plate armor}}

Produces:

Material Table

  • Material Sharp Blunt Heat Item HP Market Value
    Silver Plate armor 52.6% 26.3% 26.3% 203 Silver 1835
    Gold Plate armor 52.6% 26.3% 26.3% 174 Silver 17125
    Steel Plate armor 65.7% 32.9% 43.8% 290 Silver 460
    Plasteel Plate armor 83.2% 40.2% 47.5% 812 Silver 1830
    Uranium Plate armor 78.8% 39.4% 47.5% 725 Silver 1280

    Assuming Normal quality, for the effect of other qualities, see Quality.

  • {{Armor material table | Plate armor | 1}}
    

    Produces:

    Material Table

  • Material Sharp Blunt Heat Item HP Market Value
    Wood Plate armor 39.4% 39.4% 29.2% 188.5 Silver 300
    Silver Plate armor 52.6% 26.3% 26.3% 203 Silver 1835
    Gold Plate armor 52.6% 26.3% 26.3% 174 Silver 17125
    Steel Plate armor 65.7% 32.9% 43.8% 290 Silver 460
    Plasteel Plate armor 83.2% 40.2% 47.5% 812 Silver 1830
    Uranium Plate armor 78.8% 39.4% 47.5% 725 Silver 1280

    Assuming Normal quality, for the effect of other qualities, see Quality.