Difference between revisions of "Standing lamp"

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(table and updated parameters)
(Changed stat to mass base.)
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<onlyinclude>{{{{TNTN|infobox main}}|furniture|
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<onlyinclude>{{infobox main|furniture|
 
|name = Standing lamp
 
|name = Standing lamp
 
|image = LampStanding.png|Standing lamp
 
|image = LampStanding.png|Standing lamp
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|power = 75
 
|power = 75
 
|beauty =  
 
|beauty =  
|mass = 4
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|mass base = 4
 
|material amount  = 15
 
|material amount  = 15
 
|material name = Steel
 
|material name = Steel
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|flammability = 1
 
|flammability = 1
 
}}</onlyinclude>
 
}}</onlyinclude>
{{Info|A '''standing lamp''' is a [[furniture]] item that produces light at 60% up to seven squares away.
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{{Info|A '''standing lamp''' is a [[furniture]] item that produces light at 50% up to seven squares away.
  
 
By placing standing lamps in dark rooms, it eliminates the debuff [[Thoughts_list#In_darkness|"In darkness"]].  
 
By placing standing lamps in dark rooms, it eliminates the debuff [[Thoughts_list#In_darkness|"In darkness"]].  
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! Max hit points
 
! Max hit points
 
! Work to build
 
! Work to build
! Rest effectiveness
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{{#if:{{Q| {{BASEPAGENAME}} | Rest Effectiveness}}|! Rest effectiveness|
{{List| Material| item = Furniture/Beds/Table | query = [[Category:Material]][[Category:Metal]][[Def Name::~*Steel*]]}}|}
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}}{{List| Material| item = Furniture/Beds/Table | query = [[Category:Material]][[Category:Metal]][[Def Name::~*Steel*]]}}|}
  
  
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{{nav|furniture|wide}}
 
{{nav|furniture|wide}}
 
</noinclude>
 
</noinclude>
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[[Category:Furniture]]
 
[[Category:Environment]]
 
[[Category:Environment]]

Revision as of 04:24, 10 February 2017

Standing lamp

Standing lamp

Base Stats

Type
FurnitureEnvironment
Mass
4 kg
HP
50
Flammability
100%

Building

Size
1
Placeable
Y
Cover Effectiveness
20%
Power
75 W

A standing lamp is a furniture item that produces light at 50% up to seven squares away.

By placing standing lamps in dark rooms, it eliminates the debuff "In darkness".

If placed outside without any roof, the lamp may short circuit if it rains.

Material Beauty Flammability Market value Max hit points Work to build
|}