Difference between revisions of "Standing lamp"
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(Zesty moved page Standing lamp to Standing Lamp: Caps fix, please check game files before naming pages.) |
(Changed stat to mass base.) |
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− | # | + | <onlyinclude>{{infobox main|furniture| |
+ | |name = Standing lamp | ||
+ | |image = LampStanding.png|Standing lamp | ||
+ | |info = Standing lamp that lights an area. | ||
+ | |type = Furniture{{!}}Furniture | ||
+ | |type2 = Environment{{!}}Environment | ||
+ | |placeable = y | ||
+ | |size = 1|1 | ||
+ | |hp = 50 | ||
+ | |power = 75 | ||
+ | |beauty = | ||
+ | |mass base = 4 | ||
+ | |material amount = 15 | ||
+ | |material name = Steel | ||
+ | |marketvalue = | ||
+ | |hp = 50 | ||
+ | |work to build = 3 | ||
+ | |cover = 0.2 | ||
+ | |flammability = 1 | ||
+ | }}</onlyinclude> | ||
+ | {{Info|A '''standing lamp''' is a [[furniture]] item that produces light at 50% up to seven squares away. | ||
+ | |||
+ | By placing standing lamps in dark rooms, it eliminates the debuff [[Thoughts_list#In_darkness|"In darkness"]]. | ||
+ | |||
+ | If placed outside without any roof, the lamp may short circuit if it rains.}} | ||
+ | |||
+ | {| {{STDT| sortable c_01 text-center}} | ||
+ | |- | ||
+ | ! | ||
+ | ! Material | ||
+ | ! Beauty | ||
+ | ! Flammability | ||
+ | ! Market value | ||
+ | ! Max hit points | ||
+ | ! Work to build | ||
+ | {{#if:{{Q| {{BASEPAGENAME}} | Rest Effectiveness}}|! Rest effectiveness| | ||
+ | }}{{List| Material| item = Furniture/Beds/Table | query = [[Category:Material]][[Category:Metal]][[Def Name::~*Steel*]]}}|} | ||
+ | |||
+ | |||
+ | <noinclude> | ||
+ | {{nav|furniture|wide}} | ||
+ | </noinclude> | ||
+ | [[Category:Furniture]] | ||
+ | [[Category:Environment]] |
Revision as of 04:24, 10 February 2017
Standing lamp
Base Stats
- Type
- Furniture – Environment
- Mass
- 4 kg
- HP
- 50
- Flammability
- 100%
Building
- Size
- 1
- Placeable
- Y
- Cover Effectiveness
- 20%
- Power
- 75 W
A standing lamp is a furniture item that produces light at 50% up to seven squares away.
By placing standing lamps in dark rooms, it eliminates the debuff "In darkness".
If placed outside without any roof, the lamp may short circuit if it rains.
Material | Beauty | Flammability | Market value | Max hit points | Work to build
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