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  • ! {{MainSection_Nav|Pawns}} <!--PAwns Nav Box-->
    577 bytes (69 words) - 04:31, 23 June 2020

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  • ! {{MainSection_Nav|Pawns}} <!--PAwns Nav Box-->
    577 bytes (69 words) - 04:31, 23 June 2020
  • '''Serums''' are [[drugs]] that alter or enhance a [[pawns]] natural capabilities, typically at the cost of [[mood]]. {{nav/drugs}}
    257 bytes (36 words) - 14:55, 10 May 2024
  • the nav bar is getting rather crowded would it be good if it gets rearanged? *Character types gets renamed to 'Characters' or maybe 'Pawns' so there is no confusion
    1 KB (172 words) - 13:57, 13 October 2016
  • ...utral, and Hostile Ancients, which are always hostile. All ancient shrine pawns will belong to one of these two factions. All ancient shrine pawns will belong to one of the two following factions, and the factions are worl
    2 KB (335 words) - 05:09, 1 January 2024
  • {{Version Nav}} * Don't allow pawns in the gene extractor if they only have a melanin gene.
    1 KB (184 words) - 20:45, 7 November 2022
  • {{Version Nav}} * Clarify that pawns with no xenogenes cannot implant their xenogerm into another person. Show c
    1 KB (175 words) - 20:40, 13 March 2024
  • {{Version Nav}} ...l fix for mod-created meat defs with no source causing errors on hemogenic pawns consuming it.
    829 bytes (124 words) - 04:18, 7 November 2023
  • {{Version Nav}} * Fix: Destroyed pawns can cause issues with deathrest building inspect strings.
    889 bytes (131 words) - 11:10, 9 November 2022
  • ...n as part of a [[drug binge]] and, as they cannot be taken for recreation, pawns with the [[chemical interest]] or [[chemical fascination]] traits will not {{nav/drugs}}
    661 bytes (96 words) - 09:15, 25 April 2023
  • ...ired Research}} research is completed. It requires {{Required Resources}}. Pawns do not need an ideoligion with the dance party ritual in order to build thi ...Meanwhile, you can have max quality with 6 loudspeakers and any amount of pawns - it just cost more material to do so. Drums also take 1 more tile of space
    2 KB (315 words) - 06:31, 1 January 2024
  • ...tion needed|Is it 'NPCs such as raiders' and 'pawns in caravans' or is it 'pawns from other factions, such as raiders or those in trade caravans'}} do not h ...k in melee range does not count, it must be a melee attack. Killing downed pawns counts.
    2 KB (328 words) - 11:08, 9 February 2024
  • ...d Research}} research to be completed. It requires {{Required Resources}}. Pawns do not need an ideoligion with the dance party ritual in order to build thi ...Meanwhile, you can have max quality with 6 loudspeakers and any amount of pawns - it just cost more material to do so. Plus, campfires will constantly cons
    2 KB (342 words) - 11:57, 15 January 2024
  • {{Version Nav}} ...eler mechs. Staggering is based on weapon stopping power as with all other pawns.
    2 KB (365 words) - 21:48, 28 March 2023
  • ...ncient complex]]es, and act as traps, exploding and setting [[fire]]s when pawns enter rooms. ...maged beyond 99% of its health, i.e. any attack that deals damage, or when pawns move in the same room, it will spark and emit a hissing sound and explode a
    3 KB (409 words) - 02:50, 6 February 2024
  • When deconstructing a building, remove its roof first or risk pawns getting crushed when the last wall is deconstructed. {{nav|zone}}
    825 bytes (117 words) - 13:08, 23 December 2023
  • ...s a four-use artifact added in the [[Anomaly DLC]] that can be equipped by pawns in the [[Utility]] slot and manually activated to forcibly transform a targ ...chance of becoming a [[Bulbfreak]]. The Fleshbeast is hostile to all human pawns.
    2 KB (264 words) - 01:01, 5 May 2024
  • ...ffect on romancing chance (forced and natural)}}{{About|the beauty stat of pawns|beauty of all other items|Beauty}}{{Stat }} Beauty only affects pawns' [[opinion]]s of each other.
    3 KB (363 words) - 05:14, 27 April 2024
  • {{Version Nav}} * Fix: Banished pawns still send letters about forgetting decrees.
    2 KB (272 words) - 04:17, 7 November 2023
  • ...rounder]] trait to be outside. Even when landed on a frontier world, most pawns feel the need for the great outdoors. Keeping them inside for too long will ...s and hunters will go outside quite regularly. It's more of a concern for pawns whose jobs keep them inside: cooks, builders, tailors, crafters, artists, r
    4 KB (504 words) - 18:19, 19 August 2023
  • ...surrounding tiles must also be free of any structures that would obstruct pawns or prevent them from standing there to place, and the ritual spot itself wi ..., though they do not need to be conscious. [[Ghoul]]s and Psychically Deaf pawns cannot be a participant '''nor''' the target of a ritual.
    3 KB (524 words) - 15:27, 7 May 2024

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