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- 23:11, 6 May 2024 diff hist +535 Psychic rituals →List of rituals
- 17:42, 4 May 2024 diff hist +199 Corrupted obelisk →Summary current
- 12:07, 27 April 2024 diff hist +79 Corrupted obelisk →Summary
- 15:37, 26 April 2024 diff hist +305 Labyrinth →Structures
- 08:38, 22 April 2024 diff hist +73 Psychic rituals →List of rituals
- 08:50, 22 April 2024 diff hist +327 Pit gate →Occurrence
- 13:41, 21 April 2024 diff hist +65 Corrupted obelisk →Summary
- 04:04, 15 December 2023 diff hist +8 Template:Heal Option Table Confirmed artery blockage healed via scarless
- 03:17, 19 July 2023 diff hist +8 Template:Heal Option Table I tested: scarless doesn't fix resurrection psychosis
- 22:59, 24 May 2023 diff hist +317 Deterioration →Effects of deterioration: Grepped the codebase for healthAffectsPrice; I believe it's currently up to date. Also changed note about metals and jade (and I don't think stone blocks have the tag, so not mentioning them).
- 04:03, 19 May 2023 diff hist -22 Gene extractor Gene extractors are impassable
- 23:35, 14 May 2023 diff hist +1,423 Children →Learning: Details about learning behavior
- 20:20, 14 May 2023 diff hist +153 Yttakin →Summary: Yttakin are robust
- 21:15, 14 May 2023 diff hist +96 Children →Growth score: Corrected effects of Child Labor: Disapproved precept
- 23:21, 22 April 2023 diff hist +18 Plant Harvest Yield →Factors: Capped at 150%
- 23:49, 17 April 2023 diff hist +32 Genes →Violence: Kind gene suppresses Abrasive trait
- 13:07, 23 November 2022 diff hist +39 Xenogerm →Acquisition: I did test that ideoligion research speed affects xenogerm assembly speed, which is strong evidence that it's just scaled by the colonist's research speed stat.
- 13:00, 23 November 2022 diff hist +34 Research Speed I did test it and ideoligion research speed does affect gene assembly speed.
- 12:58, 23 November 2022 diff hist +295 Genes Complexity doesn't appear to affect gene regrowing time. Recorded what it does affect.
- 10:04, 23 November 2022 diff hist +88 Genes Max food intake at -5 is actually 225%; also used terminology "hunger rate" and "metabolic efficiency" from the game; and ended up rewriting the whole paragraph.